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TreppysWorkshop
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Hey guys, im Dennis, 30 years old from Germany. I’ve just finished my first year of learning GameDev (almost) fulltime. I’ve started a few projects here and there, but didn’t even come close to finishing any one of those - that’s what I want to change. My goal is to release a fully completed steam game in about half a year, so to keep the scope small, I thought an incremental game would be a good choice (e.g. Fill up the hole, Keep on Mining).
I have a few ideas, but honestly, I would like to start completely from scratch, with a few people who are motivated and whose dream also is, to put a finished game on steam.
Ideally, after we have assembled a little team, we can start with some brainstorming sessions, build a few prototypes and test them. Once that’s done, we can work on visuals, actual progression, sound etc.
Engine: Unity
Artstyle: Some kind of 2D I would suggest (but open to discussion)
Development Time: ~6 Months
Playtime: 3-5h
I would mostly do the coding, mechanics development and testing. I am decent at modeling in Blender and somewhat able to do stuff in Illustrator.
Other roles we could look for:
- 2D artist
- Game Designer
- Sound Designer
- Obviously other coders as well
Goal: Find a team of 3-5 passionate people and start getting our hands dirty as soon as possible :)
If you are interested, comment or dm me, I’m sure we can find a place for you.
Have a great day!