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A member registered Aug 03, 2026

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Message is sent :)

Hey guys, im Dennis, 30 years old from Germany. I’ve just finished my first year of learning GameDev (almost) fulltime. I’ve started a few projects here and there, but didn’t even come close to finishing any one of those - that’s what I want to change. My goal is to release a fully completed steam game in about half a year, so to keep the scope small, I thought an incremental game would be a good choice (e.g. Fill up the hole, Keep on Mining).

I have a few ideas, but honestly, I would like to start completely from scratch, with a few people who are motivated and whose dream also is, to put a finished game on steam.

Ideally, after we have assembled a little team, we can start with some brainstorming sessions, build a few prototypes and test them. Once that’s done, we can work on visuals, actual progression, sound etc.

Engine: Unity

Artstyle: Some kind of 2D I would suggest (but open to discussion)

Development Time: ~6 Months

Playtime: 3-5h 

I would mostly do the coding, mechanics development and testing. I am decent at modeling in Blender and somewhat able to do stuff in Illustrator. 

Other roles we could look for:

  • 2D artist
  • Game Designer
  • Sound Designer
  • Obviously other coders as well 

Goal: Find a team of 3-5 passionate people and start getting our hands dirty as soon as possible :) If you are interested, comment or dm me, I’m sure we can find a place for you. 

Have a great day!