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Tsukiyami Games

9
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242
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A member registered Dec 29, 2025 · View creator page →

Creator of

Recent community posts

The new version after the update may not be compatible with saves from the previous version

Hello, this game will not contain any futa content.

(1 edit)

Hi, the "New Save" button in the 'Pause menu -> Saves' actually creates a new unique save file, not a new game. To start a new game, you need to return to the 'Main Menu -> Saves' and press 'New Save' there

This game does not feature any animated scenes, but they will be included in future games

Hi, what do you mean by animations?

(4 edits)

Thanks for feedback! 
1) Regarding large numbers - this is done on purpose, since this is a clicker and software have default data types that can only contain certain large numbers. I added system to convert a big values into a short human-readable format such as 1.23K, 5.6M, 7.88aa, 4.12zz, etc, but at the point when those values exceeded, the game uses a special class to deal with very large numbers bigger in magnitude than 1e308, up to as much as 1e(9e15).
2) I'll rebalance passive skills and make them more effective!

(2 edits)

Thanks for the feedback!
The jump depends on your income and the number of upgrades purchased. At the same time, purchasing upgrades lowers the cost for the next(current in order) image.
I tried to balance the difficulty at the beginning so that players would feel small challenge, but at the same time, it wouldn't be hours to grind.

(1 edit)

Hello! Thank you for your feedback.
Resolution issue and the price jump bug will be fixed in the next update.

(1 edit)

Hello! Thank you for your feedback. The pricing bug penalty will be fixed in the next update.