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Uragami9128

71
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A member registered Aug 09, 2021 · View creator page →

Recent community posts

I picked up the cheese and game has soft locked for me and only way i could get out of it wait for milk overflow.

can you tell some key words that you used in your playtrough because I ran in to bug where the AI only says what do you mean?.

do you know how to trigger other growth scene's

take your time no rush!

Good game. My only complaint is that the gambler girl deck feels underpowered, as the other 3 girls dominate her way much more with growths, and the size theft one needs some cards that discard 1 card each turn to balance her out as a more risk-play character.

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Whenever I enable Auto Run and then save and exit the game, the setting resets back to Off when I launch the game again. The same issue happens with the Dark Theme setting—it also resets to its default option every time I close and relaunch the game.

I have tested this multiple times on both the latest public build and the latest version, and the issue consistently occurs.

For RPG Maker MV, the Auto Run setting should remain saved after exiting the game. If I set it to On, save my game, close the game, and launch it again, it should still be set to On rather than reverting to Off.

The same behavior applies to the Dark Theme setting. Both settings appear to reset to their first/default option whenever the game is restarted.

Expected behavior:

Settings such as Auto Run and Dark Theme should persist between game sessions after being changed and saved.

Actual behavior:

Both settings reset to their default options every time the game is closed and launched again.

I noticed a bug: whenever I go to the dark theme in the options and enable Dash Run to always be on, saving the game and exiting afterwards resets my choices to the light theme and auto dash to OFF?

alright awesome and maybe make the succubs who drained the player steal 1 of the player skills randomly and convert them in to their own magic attack or such to keep the fights more unique and you don't know what happen next time you fight them after begin awakend form limbo suggestion,and maybe gets certian resistances to previous weaknesss she was weak to so players can't just 1 shot the bosses and move on.

your welcome and maybe another suggestion once you lose the succubus girl and she grows bigger and everything the main protagonist awakens in state of Limbo and loses his levels to drain and everything and the succubus stays bigger and you can rematch her and the player with each loss awakens in the Inn.and meets a succubus that lives in limbo and grants Kilgor second chance.

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A suggestion since I am going trough the game maybe make switches variables for quests items to appear when interacting with the NPC to properly start the quest and get the requested item,Why I'm saying this when you go first time trough the story and fight the Fairy Succubus and picking up the fairy powder locks you out the quest later on you reach the second town and soft locks you,Picking it up early game makes you unable to progress the Jimming town lady NPC side quest

HOLY HECKS MORE PEAK CONTENT RELEASED WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

great game suggestion add some objectives to do in meantime,and an camera watch system so you can know where the animatronics are and they should often check paths you juked them trough.

alt then : 👍 

just want to warn you that someone out there stole your game code and and assets and made their own spin off game called heigh duels 
https://aiphotogts.itch.io/height-duel-demo-version,they literally stole everything you made and made it in to their own game spin off.

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an suggestions for future maybe make your games longer like 5 to 10 hours off content and more battle content and scenes and more story involvement and branching with negative effects and positive effects.and AI remembers your attack patterns if you beaten them before ,and maybe more towns and stuff to explore and damages to do and absorb buildings and such....

the game is fun and unique but I noticed that size diffrence is not very noticable maybe next update add few quirks where Ruby uses her other abilites more often to put player in the corner or tight spots.

game looks good just 1 thing that isn't my stitch  is the futanari option/wish there was an option to turn it off or on for player prefrences in fetishes and kinks otherwise project looks solid.

Suggestion: maybe make the ai bit adapt to player choices and start at smaller sizes to deceive the player's perception and thought and be harder to figure out if they are visitors or not. They start at smaller sizes and start altering stuff in the house through each day, and maybe endless mode would be cool. 

figured out why m1s wont work because the stamina bar depleted  to fast,if you dodge the predator attacks the stamina regns slower and makes you get pushed in corner.

issue with the game I encouter your mouse 1 attacks stop working after you get the Boss to quarter half health 

niceee cause I'm very loot guy and don't want to miss anything ; D

are we gonna able to re fight these bosses later on in mindscape arena?or special encouters.

played the game very uniquely and fun, loved the chapter 3 mind demon guardian wish to see more of them in the future  , and becoming a nightmare or some sort that attacks mind palace. keep the good work.

I have very serious talk with Kadone  after this he mind fryed me :/ 

oh forgot to mention this if character has like hyper ass size and is facing the vampire near size to break scrying mirror when going to the cutscenes the bimbocon shrinks the hyper ass to stage 2 growth if was covering half of screen before going to scrying mirror 9000.

Yeah if girl gets to hyper size and u use bimbo spellbook it triggers scrying mirror breaking

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so on steam verison if u make character have flat breasts to trigger bra of holding effect and trough more correction they're boobs grow but stay flat and still trigger bra of holding effect and I aleardy broken it.after having vampire hunters  who get huge sizes and break the mirror they go invisible sprite or their sprites don't match with short stack potion  or any other sprite turns invisible if they reach absurd size

lastest version 1.0.6 the enemy was skeleton I had to use boobs+milk and she had massive breasts begin held by magic hands and then when potion screen happened her boobs went form massive to flat.

she had gigantic breasts where magic hands held them used boobs and milk potion endless mode btw and her boobs shrinked to flat

would  be cool in endless mode that we get the artifact that changes size and breasts to someone else and random NPC dialogues in endless but otherwise still loving the game 

question is there any changes if we score 8/8 on all weeks execpt the vampire sequence?

loved the game and every moment of it. Question do our custom  created character only appear in endless mode or story mode as well?.Just curious abt it.

I see figured it out my self loved the game can't wait for more updates the mask thief was my fav

the finale is confusing me a bit what I am supposed to do when the flying eye bats start charing laser what i transform in to goblin?

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how I capture slimes on day 31? kind of stuck at it.whenever i try to capture it the jar drops on the floor transforming me in the slime

must admit game is very fun to go trough,enjoyed all of scenes and artwork and animated scenes,fell like such refreshment and rng dungeons i didn't except to see but where fun and amazing to go trough took me few tries to adjust on combat system but evenutally figured it out very quickly.good game nerds rating 10/10 keep up good work pal and want to see more content about this game in near future.👍 

1680x1050 monitor resolution

make characters that grown not blend in each other in later stages if they to big they mesh in 1 spot and is hard to tell who is in winning lead 

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suggestion make the sasha girl able to steal or mimick opponent look when losing against her or when mid battle she uses a card to swap looks,and becomes harder to defend with each turn,didn't knew where to ask so ! 

to make the numbe 5 vial mix 4+1 and u get it