Really cool little collection of puzzles! I had fun
I've not seen the CRT effect on a pico-8 game before, I guess that's applied in the HTML wrapper?
I can't disagree! I implemented a shuffle bag for spawning the blocks, but it didn't completely fix "droughts". Tuning the block percentages might have helped, but I think the trade-offs between the block types just don't quite work. Still, it's a bit more ambitious than the snake clone I made for last year, and as a second game it is definitely a game! Thanks for playing!
Fun take in the "snake with quirks" category, great job! Getting the movement just right is oh-so satisfaying... and getting it just wrong over and over again is so maddening! I like the music and general vibes too. I'm not good enough to get past "steady snake"...
I think each level should start in a "safe" position though, some of the starts felt kind-of unfair that you go straight into a wall