Currently, collecting certain Remnants and choosing specific dialogue options will influence how Elias responds and speaks as the story develops. He or the stranger will mention something he said earlier in the story or talk about the Remnant he found. As for Composure, it mainly affects his ability to continue the story/confession and also you need a certain amount to reach the true ending. I think adding a few moments where having low (or high) Composure influences the dialogue would be a fantastic addition and if you allow some revisions, I could add in a few moments by Friday. I hadn’t thought of it somehow, despite adding dialogue and Remnants affecting the story in the future. Thanks for the suggestion!
valentealex
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