Simulators in general, so games where there’s multiple systems running not just simultaneously, but interacting with each other dynamically. Weather and Time, A-Life, etc.
Vanir Software
Creator of
Recent community posts
I’m excited to announce I’ve released my first RPG Maker MZ plugin!
It started out as a simple feature for a game that’s a WIP but I decided it’d be cool to let other developers out there use my system as well!
It’s very customizable, supporting the default system box settings, customizable 9-slice bubbles, custom toasts and system blurbs, and more!
This will be a constant development plugin too! If you use my plugin and want a feature you don’t see in it that you think should be, then please ask away!

I used your track in my Game Jam https://vanir-software.itch.io/jackpot-jank Take a peek!
I’m developing an RPG because it’s probably my favorite genre. But while I was going through thinking about my game’s systems and rules I came to the question I didn’t know how to answer.
Why do you play RPGs? What keeps you trudging through encounter after encounter squishing slimes and clubbing goblins? What makes these games and stories worthwhile to you?
What do you want from the genre itself and what bit of info do you wish every RPG developer would realize that you feel they haven’t yet?
This looks awesome! I hope you can find the time and energy to produce other packs like deserts, snowlands, forests, towns, and even some dungeon assets.
I have no idea where indie devs find the money to hire pixel artists as good as you to do this kind of work! I can only imagine a custome tile sheet costing a few hundred dollars.
Nice to meet you! I’ve been goofing around for the last for months to make an RPG Maker game! It’s playable and pretty much done but in serious need of a few months of polish, clean up, and improvements.
I made it exist, now it’s time to make it good!
Problem is, I very much enjoy the programming, writing, and music side of things, not really making the maps themselves, and I just don’t have the knack for pixel art.
I’m hoping that’s where you come in!
The rough and ugly run of my game ran a whopping total of nearly 232 art assets (woah boy). That means I’ll likely need ~300 by the time we’re in full launch and sale. Problem is I can’t sprite an NES Goomba, less a whole modern-day RPG
I need someone who’s willing to stare at a bunch of pixels, make some glorious designs, and in return get paid a good… what… 10-20% revshare?
Nice to meet you! I’ve been goofing around for the last for months to make an RPG Maker game! It’s playable and pretty much done but in serious need of a few months of polish, clean up, and improvements.
I made it exist, now it’s time to make it good!
Problem is, I very much enjoy the programming, writing, and music side of things, not really making the maps themselves, and I just don’t have the knack for pixel art.
I’m hoping that’s where you come in!
The rough and ugly run of my game ran over the course of 336 maps, (woah boy) and as I’ve tried to put the effort in to turn them into something DECENTLY passable, I find my meager strength to go on fading DX.
I need someone who’s willing to take a peek under the hood, help me make some good looking maps, maybe teach me where I’m beng a total goob, and in return get paid a good… what… 10-20% revshare?





