Big r actually forgot to finish track 15, he told me on discord
Yeah this is a dead tournament
But my tournament will be starting soon, and it will be really good
I see that youβre still building this one
The only piece of negative feedback I have is that there is not enough space to react after the loop in order to make it on to the next road. Other than that, the track is good.
Also, try to use fewer wall rides, as having them over and over again gets boring quickly.
Iβm not saying that this is bad, but itβs a little boring… here are some suggestions I found that could make it more interesting:
itβs also a little too short, aim for around 30 seconds total.
Great track! The deco is really good, though I do see a lot of copy paste between the islands (they are identical)
Also, this track is VERY unoptimized block wise. In order to prevent lag, please please please delete all of the blocks that are not visible from where you drive!! Your track is currently 186 kb, and in order to prevent lag, it must be below 100.
The route is good once you learn it, but very hard to sightread because the road is the same color as the terrain in many parts. The most important part of having a good route is sightreadability, and this route does not have that at all. The 2nd wallride entry is way too short, and most transitions are also too short for you to be able to react in time. You can watch my record on the leaderboards (yt: @vanyayuyay) to see where I crashed, and try to prevent those crashes from happening. A great way of doing this would be to add more signs! The signs that are already there are quite misleading, so adding more would 100% help out with sightreading.
maybe instead, all tracks will go into a waitlist if they are above 3000 characters long to be manually verified to not be duplicates of existing tracks and not spam tracks, and then only the tracks that get through will be posted to the servers.
Not sure about this
or maybe, a cooldown between posting tracks so that you canβt spam, like 30 mins or something (but you can post campaigns in 1 go)
Also, for your suggestion 1, replays donβt take up that much space, and only saving the top 10 on a really played track (like my TMNF campaign) would be very unfair to someone who got a cool trick or a shortcut that didnβt exactly work out, but they would like to share it.