Completely agree with every point, currently overhauling the game to just be better, since the jam is over I’m removing the blanket and making that work another way. :)
Variant Tombstones
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Yeah dead ends were my personal pet peeve when developing the game but sadly I didn’t wanna waste too much time with them, I did also plan a better rail jumping system but when we cut the game down I settled on keeping it as is. Glad you liked the game though! Yeah it’s quite challenging, if we come back to it we’d like to expand it, re-implement cut content, and fix issues people have had playing it.
Thank you for your feedback! <3
Thank you! We wanted the fish to have a variety of more interactions but sadly we had to cut a fair bit from the game for time, a lot of sprites and screens were fully animated but we had to scale it all back, a lot of it’s still left in the files though so we hope to return to re-implement it all.
The music is made by Night Chemistry! Give his music a listen, genuinely it’s incredible stuff, we couldn’t ask for a better composer. https://nightchemistry.bandcamp.com/
Sorry to see you didn't enjoy it, we never had a planned narrative, it was more of a fun experience for us, an experiment, we made it in the same style of the telephone game, one person made a game in a week, passed it on to the next, who would have to play their game and make a game in a week based on that, then it'd carry on like that.
We didn't really plan for a coherent story, there isn't really much of one, that's why in our trailer it's lore is that the government are trying to make coherent sense of it, it was all done in good fun.
I think the ending was made entirely separate of any story, and wasn't made to follow the game before it, haven't played in a while but I remember when I got to it I was in pain from taking so long to move haha.
When I made 15 I didn't think of making the story coherent, I just made the game loosely based on the last one, find books and these weird orb things which my brain converted to eyes chase you.
Glad to hear you had fun with it though, stay awesome :)
- Luke
The game only uses a dark shade of green, a light shade of green, a white and a very dark blue. The games story asks if the player wants to see more than 4 colours then they get a gun where they shoot the enemies and red blood is spilled, showing the character wants to experience more than 4 colours. The theme is there.




