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vaslan

41
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3
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3
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A member registered Mar 10, 2026 · View creator page →

Creator of

Recent community posts

Really fun. I don't know if it's a good thing that it made me laugh when I realized we had to jump from person to person, but it was so unexpected. Maybe make the game more juicy when you walk a chest burst.

Great game. Love the art an music. Not fluent in english so i didn't understand the assignement. But once you get it, it's good

Great game. Love the art an music. Not fluent in english so i didn't understand the assignement. But once you get it, it's good

thanks, i am not a great artist so i focused on the feeling

thanks, really try to make it enjoyable.

in the beginning i was not very sur when i read the rules. i click on you game because of the the cover (it's really good lookin). But you're game have this little something who make you pursue the game session. great choice of music to.

great game.Thanks for thinking to add the button assignments for the controllers. Love the way you teach us progressivly how to game. 

i was about to give up because of a bug (i have made a screenshot) and also, the game look a bit to difficult for me. But i tried with a controler and dude, the game feel of the wall walking is so cool. Unfortunatly  i didn't go this far but, you really made a great game

Good game, i didn't understand capybara were the walls of the arena. I felt a little lost trying to figure out when to activate the special abilities; maybe you should move the left-hand keys closer together (since the right hand might be busy). Good job.

Really good game. The game is very original. At first, I didn't realize that each shot took a second off our time. It strikes a good balance between the seconds gained for each monster eliminated and the aiming, which requires precision and makes every shot count. Seriously, well done!

thanks i did my best

Impressive.Really enjoyed the game session. Tue music remind me of the 90's era with game like sonic etc. It's also great how you create something this complete. It's amazing how you managed to put together something so complete in such a short time. I would have liked the cursor to take on a specific shape or indicate when you're targeting an enemy. I think (I hope you win)

I heard about this story few times ago, and i already know the end but you make me hesitate during these 90s. Audio is simple but perfectly feet the atmosphere and make you feel like There's this extremely difficult decision you have to make. Really great experience you make. I also find it simple the way you make me live and feel what Stanislav Pretov may have experienced. in the futur, i really want to make game like this talking about histories i want to share. 

my bad. i dont find a way to make understand  that some monster évolution give extra time and  other give you an extra heart

thanks, i tried to make the game as fun and enjoyable as possible

Isn't this, at its core, the simplest representation of the society we live in? I was frustrated when I accidentally increased the value of my coins and lost what I already had, but it ended up being really useful later on. That said, I don't know if it's because of my computer, but I didn't hear a single sound effect. Such a fun experience!!

The gameplay is really interesting—it's totally different from what I'm used to playing. I love the atmosphere.

That was really fun. I didn't expect setting the positions to be so much fun.

Thank you very much

Honestly, I was feeling a little peckish. I figured I’d give it a try, then take a break to grab a snack before coming back to it. As it turns out, I’ve been playing for about an hour now. Seriously, well done. I don’t know if this is limited by the browser’s capabilities, but I hope you’ll add more gameplay depth. Good luck with the rest of the project!

That's a great idea. I think it's ironic but really clever to create an experience that revolves around a single button you press just once. It was really cool. I also really liked the music.

Thank you very much, that's nice of you

I think I didn't make it challenging enough. Glad you had a good time!!

Thanks for giving it a try. I didn't get a chance to test it thoroughly enough. I guess the fact that I'd gotten used to playing it myself kept me from noticing this issue. Thanks so much for your feedback!!!

It's interesting to see your approach. Do you plan to keep working on this game?

I'm not sure if rabbits reproduce like that. I really like the music. It's also funny to see how the chaos gradually takes over. Nice game

I really like it. At first, I had a hard time figuring out how to play. I was also confused because I couldn't see the character. The concept is pretty cool; it would be nice to have some sound effects too, and more juice. But honestly, it's good.

I hope you had at least a little fun. I'll keep that in mind for the drawing speed. I won't lie—I focused primarily on the cat. That was my original idea.

I had a really hard time figuring out how to set up the main loop using blocks. All I had in mind was the idea of having the cat follow the player with its gaze. I didn't think about the block mechanics until last. Thanks for your feedback!!!

That was fun. I really like the atmosphere and the sound effect of the grapes popping off. You guys nailed it. It would be cool to add a mechanic to make it more unpredictable. At a certain point, a bit of a routine sets in. Was that the goal?

I really like it. The concept is interesting. I wonder what you'll do with it in the long run (if you keep working on this game). Honestly, I don't have any specific feedback to give, because I think the game is well-made and has a concept with a lot of potential. That said, I really like the music.

The hitbox is pretty strict. I lost a few times because I didn't realize my character's head was hitting something. The game's pretty good—I'm looking forward to seeing how you plan to improve it. By the way, you've got me curious about what's up there.

I just finished it. I was a little worried that a screamer might pop up at any moment. I don't know if that was your intention. It was actually kind of thrilling. By the way, the auto-click feature is cool, although at one point I preferred to click myself to really experience it. However, at the end, wasn't there something supposed to appear?

I completely agree

One of the games that really hooked me. It's too bad you couldn't finish it within the allotted three hours. It really does have that coloring book vibe, just like I told you on Discord. It's addictive and simple at the same time.

i tried your game yesterday and give you my feeback on the discord chat but i totally forget to rate your game. I know you are a beginner to. Keep going it's really good dude.

Great game. The multiplier that resets as soon as you leave the road adds a nice twist, and the fact that you can lose at any moment makes for a super addictive combo. Great music, too. (I'm going to take inspiration from your multiplier mechanic.)

Really simple and fun experience. Onboarding is super simple; placing icons at the bottom to show what to do is really effective. Maybe change the style of the bar so it’s clear that it’s a separate element. 

Thank you so much for giving it a try. I'll take your feedback into account—it really helps me out!!! I'm glad to hear you had a good time.