putting a pin in this concept for later when i have the time to really develop it :3
getting the character controller to function relative to the scale and rotation of a rendertexture viewport was tricky! Even managed to get it so that attacks could hit the player through a surrogate in the viewport to the actual character in "real space". With more time I think this could become a really trippy level mechanic.
VelvetBnnuy
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A member registered Jun 06, 2023 · View creator page →
