Thanks a lot!
I have no plans to turn this into an asset template. I'll drop a few updates to fix current bugs and tweak the gameplay, but overall, I'm treating this project as a foundation for my future games.
Hey! Thanks so much for the feedback! Out of curiosity, what device were you running the game on?
Mobile browsers tend to render 3D graphics pixel-by-pixel to match the screen's high resolution, which is exactly why the previous build was lagging on some devices.
I've uploaded a new build and dialed back the graphics a bit for better optimization. If you get a chance, let me know if it plays any better for you now!