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Viy

42
Posts
4
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3
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A member registered Nov 19, 2022 · View creator page →

Creator of

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Nice little set of minigames! It was a bit immersion breaking when giving him the apple including getting other fruits as well. I liked the story though, and enjoyed it overall!

Cool idea, it kinda reminds me of older flash games in a good way, could def be more interesting with more content. I'm not sure why the counter goes up in twos though. The sudden swarm of people was pretty funny

I loved the sound effects lol. The art was also cool, it was a bit annoying how the jump was at the perfect height to NOT touch the candy, but it was pretty fun overall!

Really neat little game, I liked the idea of it. I found it a bit weird that you use e to interact but arrow keys to move, seems like it'd be more convenient if it was wasd instead. Pretty good story though!

The audio and background was quite unexpected but funny (thanks other comment for warning me). Seemed like an interesting concept, sad you didn't get to finish it though.

I found it a bit hard to understand how to play at first but it was very cute and I liked the attack patterns.

Pretty nice game, I think the aspect ratio of the embed is a bit off though. I liked the difficulty increase but the crumbs are a bit too similar to the table's colour so I did miss them a few times.

cheese. cheese. cheese. CHEESE. CHEESEEESSEEESEE

I'm so sorry! I have no idea what's wrong with the export :/

Guys, epilepsy warning if you decide to play this game

I'm glad you enjoyed it :D

Thank you so much I think it worked!

Thanks for the feedback! That's a very good point, I will consider that next time

It's a very fun game! I really enjoyed the graphics and it was very polished. The connecting waves mechanic could have been better made to more clearly show who you are connecting/who is currently selected. The joy gained could also be more clearly stated who it is from, but overall it's a great game!

Interesting game! I liked the trail effect visualising the spiral. In my opinion, the controls seem backwards since I would expect up/down to control speed and left/right to control size

I liked the storyline. Sort of reminds me of that one google game where you walk around and do all the minigames. It'd be cool if you added a large blue box behind the whole map so the player can't see the grey background.

Very fun little game. The audio was amazing, it created a really nice atmosphere. I would suggest placing the bottle slightly on it's side so it can be more clearly seen.

Nice game! It's a good concept and I liked listening to all the radio stations. Some of the audio was a bit muffled(?) sounding, especially the ones on the bottom row, which made listening to it a bit uncomfortable. Some audio balancing would be nice.

ooo yeah that’s a good idea, I will definitely add a timer next time. The way I implemented the music was actually really really really really horrid, and it does actually have fade out on individual notes, otherwise every note would be cut off.

woahhh thanks for the feedback! Our composer was actually pretty new so I’m glad to hear that!

Thanks for the feedback! Good point about the movement, ...honestly I was a bit lazy with the priority thing... but yeah you make a good point that since this game requires more precision with movement, I should have added 8 way movement

Thank you! Our artist worked hard on it!

Thank you!

Yay! Well done. I'm not even sure if the artist has fully finished the game yet (if you're reading this, please play the game)

Ooo tysm for the tips, I will def try it next time. I'm glad you enjoyed the really long and pointless description I added for no reason

I really like the concept of this! The graphics are really cool. I would suggest adding the functionality to press keys by typing on your keyboard, like some other online keyboards. 

Really cool game! I like the color matching system and appreciate how it wasn't laggy for my kinda bad laptop. The movement speed was a bit slow for me, the sprint speed is about how I would want the normal walking speed. I also found it funny how you could walk on the crowd's heads.

The artist says, "can you add I didn't know the developer was gonna write it this way T-T"

The artist says, "can you just change it to I intead of our artist" but I said,  "no"

The artist says, "I really appreciate your comment, yes the idea was having high stakes and boss battle vibes except it's goofy and low budget."

The artist says, verbatim, "Thanks, our artist spent a lot of time making it give that fun retro vibe"

Woah thank you for taking the time to leave a comment!

It was heavily inspired by Undertale! I'm glad you enjoyed it

I like this game! I think that there should be a way to have a bit more strategy in this game as you can pass most levels by picking  a corner and shooting in every direction. Maybe an enemy that temporarily disables a clone? Or a clone's ability is different from the player ability (e.g, the player is long range but clones are short range)? It's a really interesting concept though!

Thanks for the feedback! I definitely agree with this ^^

Oh nooo, is this the third level/change? I figured what was wrong with it the day after and it's been bugging me...

Thanks! Me too XD

That's a good point, thanks for the feedback!

Nice spelling game! 

Ooo I love this game in general, the concept of elemental gardening. It was a bit slow for me but I'm not sure if that's just because my laptop is terrible at running games (fan was on the whole time XD). It would be nice to know how long one unit of time is exactly.