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VizzGames

11
Posts
5
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A member registered 27 days ago · View creator page →

Creator of

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I'm available Bro, reach out to me at shreechandra2378@gmail.com

Or whatsapp me @9632971268, we can continue further, who knows I may alone be enough for your 12 member team

I can develop games in UNity/Cocos-Creator/PhaserJs/PixiJs
I can design 3d Assets in Blender

I can create playables for Mobile Games

I can code websites/saas apps/ Mobile apps

I can develop CRM's/AutoBloggers/AI Apps and services/API Integrations

I can do Media Buying for Game Promotion/ Run Affiliate Offers

Can do more

I'm a Developer of All tracks, reach out to me for work

Bro I'm interested, can reach me out at shreechandra2378@gmail.com, or at me on whatsapp @shree.ananth

Hi All,

I'm a AllRound developer, i develop games, apps, saas apps, blockchain bots (Sol/Eth/Avax/Pol/BSC/RBN) and am good at creating my own art for my games too, recently developed few games , launched on itch too(Profile)

Please let me know if you have any work I'm ready to takeup.

Regards

Shreedhar

I'm good at both Unity and Cocos, and fast to deliver too , any change for me??

Hey everyone!

I'm a game developer working with Cocos Creator, and I'm opening up a few slots for developers, studios, and game publishers who need playable ads or interactive game prototypes.

I'm offering development services at just $9 per playable ad.

What I can help you build:

  • Hypercasual game playable ads
  • Interactive HTML5 game advertisements
  • Mini-game prototypes
  • Gameplay mechanics and interactions
  • Touch-based game interactions
  • Game UI and animations
  • Lightweight, optimized playable builds

Technology

  • Cocos Creator
  • TypeScript / JavaScript
  • HTML5
  • Canvas-based rendering
  • Mobile-friendly interactive experiences

Pricing

$9 per playable

The scope and complexity will be agreed upon before starting. More complex mechanics or custom requirements can be discussed separately.

I'm interested in working with indie developers, advertising agencies, game studios, and publishers who need affordable playable ad development.

If you have an idea, reference video, or existing game concept, feel free to DM me.

Let's build something fun! 🚀

Take control of powerful color-coded cannons, shoot vibrant pixel blocks, and clear the swarm as it travels around a circular conveyor arena. Match colors, plan your shots, trigger explosive combos, and keep the conveyor from getting overwhelmed!

With chunky 3D pixel visuals, vibrant colors, and easy-to-learn gameplay, Pixel Swarm delivers a satisfying arcade experience that's simple to pick up but challenging to master.

Features

  • Color-matching shooter gameplay.
  • Unique circular conveyor belt mechanics.
  • Multiple colorful cannons and shooter themes.
  • Satisfying pixel explosions and chain reactions.
  • Strategic shooting and combo opportunities.
  • Challenging levels with increasing difficulty.
  • Bright, playful hybrid-casual visuals.

Shoot. Match. Clear the Swarm!


https://vizzgames.itch.io/pixel-swarm-art-canon

Hi I'm Shreedhar, a old Java guy, been coding since year 1999.

I've been developing games casually and randomly off my work hours in 2012, published few games on Android/IOS too.

Been too long away from game development, and back to the track with some new work.


Control a swarm of tiny robots, collect rewards, and conquer colorful sci-fi arenas in this fun, fast-paced arcade game. Welcome to Tiny Robots Pixel Swarm, a colorful arcade adventure where tiny robots create big chaos. Launch your robot swarm into action, explore futuristic arenas, collect valuable items, and master each level. Can you beat every stage and become the ultimate swarm commander?

Controls (adjust if it matches your game): on desktop, click to select shuttles or interact. Use the on-screen launch button to send the swarm. There's also a return button if your game supports recalling them. On mobile, tap to select and use the same on-screen buttons. Quick tip: plan your moves, manage your swarm, and collect rewards to complete each level!


https://vizzgames.itch.io/tiny-robots-pixel-swarm

Hi I'm Shreedhar, a old Java guy, been coding since year 1999.

I've been developing games casually and randomly off my work hours in 2012, published few games on Android/IOS too.

Been too long away from game development, and back to the track with some new work.

Created Rangoli Bowl and launched on itch.io yesterday.

A bead-filling puzzle on HTML canvas. Pick bowls from the tray, they pour coloured

beads into a rangoli pattern. 1 point per bead. Click each bowl to decorate the real rangoli


https://vizzgames.itch.io/rangoli-pixel-flow