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WackZac

25
Posts
11
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9
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A member registered May 21, 2022 · View creator page →

Creator of

Recent community posts

Thank you! We had no choice to go for "efficient" art with only 1 3D artist and  3 programmers :)

It did not even cross our minds... We were so focused on the multiplayer part we forgot we could have made a bot. Thank you for playing and rating!

Thanks!

We will bring back the flash era one game at a time!

We had ideas for more interesting abilities but did not have time to do them.  Is it really a game jam if everything goes as planned? 🙃

The goal was a minature vibe so I guess we achieved it :) Happy you liked it!

Great twist on a classic!

After the first few levels I was really hoping you went for harder puzzle and you did.  More levels could have been harder by adjusting the initial move count to the minimum for that level

Great 1 bit pixel art. The boss surprised me at the end!

Great 1 bit pixel art. The boss surprised me at the end!

It was a good and effective atmosphere. I had a hard time getting tells for anomalies and filled up my elevator in the first few floors. Good take on the theme too!

Good idea for a game mechanic! Would love to hear what was planned for the additionnal features

Missing the .pck file with the .exe :(

Great take on the theme. I was thinking some components were useless until I played the last bonus level. For the 7 levels, the oscillator, rotator and emitter could have been a single component, only additions needed otherwise. The bonus mechanics felt kind of broken but I managed to make something work.

Awesome game, really fun to flick the mouse between jump and arms to do some crazy flight punches

Good idea to scale resolution, would have been really nice if it had a more important impact on the gameplay

Much appreciated thank you!

Thank you for the feedback! Really appreciated 

Nice game, I really liked the rocket launcher. it felt really satisfying to use. 

Good idea and fun! It just needs a little more challenge

(1 edit)

Smart

I had fun trying to build the most efficient factory. More items would have been nice but I understand the difficulty of the time limit (our game suffered from it too

Thank you

Thank you, we realized the balancing issue way too late. Thanks for the feedback