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waddlesthepig1

5
Posts
A member registered 48 days ago

Recent community posts

Fun game!

I think needs a bit of balancing. I got all the upgrades with mage by wave 30 and then you're just overpowered.

Pros:

  • Great art style
  • Neat mechanic. Love the variety of abilities for classes and the different strategies to figure out for each one.
  • Variety of enemies. Some are still a little unclear on what they do like the purple circles.

Cons:

  • I don't understand the ladder system (C to SS) or combos. Like if they could be tied into the coins that could be neat and incentivize getting a higher score.
  • It is hard to get coins in the early game and you kind of need the Greed card to make it easier to get other cards.
  • The fireball upgrade gets overpowered. So does the one that negates enemy bullets.
  • The screen shakes on some action (I think maybe fireball) and it is really hard to see your character and enemies. I ran into them at that time.

I think my DPS got bugged... 馃ぃ

Very fun game. I really enjoyed it! I love the art style and think it is pretty unique. Also can't go wrong with a little gatcha. 

One bug catch - it doesn't seem like the timer ends early if you get the score. It seems like you are supposed to get extra tickets if you achieve the score sooner than 30 seconds but the clock just runs down to the end.

I think there are some balancing issues that need to get addressed. I got overpowered with stats and just got like infinite monies with a ton of luck and then the power up that has a chance to get a ticket on hit. I assume this wasn't intended. I used that to max out my moles and then had too much money to spend.

(1 edit)

Fun game! I like the mechanics! Great work so far. If you want to make it a complete game, I would think how to make it uniquely different from Backpack Battles.

When I right click on items, it does bring up the right click menu for me which is annoying. I also think some items aren't working or I'm not understanding them correctly. The when no armor items didn't seem to work for me or the heals based on a percentage of health. 

Enjoyable game! I love the art style. It is really unique. I think it is unclear when the bosses show up - it took 30 minutes for the final boss to show up!

I think the difficulty gets stalled out. By 15 minutes, I was pretty much unkillable and did too much damage, especially with auto bullets. Definitely a great start but can use some more balancing.