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webXOS

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A member registered Nov 26, 2025 · View creator page →

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(1 edit)

Yes I want to keep building it eventually thank you!

ty

Ty what should  i add? any bugs I need to fix? Still working on it but I enjoy it yes probably my best game so far. 

More info: Fuses a minimalist 1-bit aesthetic with modern WebGL capabilities. Dark Keep achieves a hybrid style by rendering a high-performance 1-bit base scene, but modulating it with color channels. It is a "hybrid" because instead of using a pure, raw WebGL ECS, Three.js is utilized strictly as a visual presentation layer.

ty!

I might have to add those! ty!

ty

ty

Thank you if you enjoy this you might also enjoy: https://webxos.itch.io/doombreaker-darkcastle

Yeah I sort of left the mobile/phone support out for this game - might add in future updates. Was designed for desktop only tbh. Thanks for the feedback though!

Ty!

Thank you more tools soon

thank you! If you enjoyed this try some of my other tools: all open sourced: similar black/white style: https://github.com/webxos/webXOS/tree/main/colignum 

https://webxos.itch.io/sailaway

https://webxos.itch.io/alpha-moon-base-2028

It was a stretch for sure but I think it meets the theme - but it's more of a tool than a game for sure (but still hopefully useful!) I have a lot more 1 bit games I could have entered but they were before the competition was put out sadly: https://webxos.itch.io/nightdrive

Thank you! I will join for sure! we need more AI jams!

ty!

hi

x.com/webxos more info/videos

Right now i'm working on Mosquito brain satellite drone, Mosquito brain DDR, POKEFLIES (pokemon for fruit flies) And a few other apps. Inspired by the recent wave for sure. (my other games need love too!) Thank you!

Thank you appreciate it: Working on a fruit fly court room right now and a few other games lol, also check out the other fruit fly apps https://webxos.itch.io/drosophila-navier-strokes  (similar ui, theme style): https://webxos.itch.io/fruit-fly-composer  

It's all good! Sorry I didn't have any real curry games haha

"Functional Programming: Currying a technique in computer science (converting a multi-argument function into a sequence of single-argument functions). " This was the theme I thought it might fit sorry, it uses advanced neural networks and wasm kernel workers to multi-augment a real time scene in three js. With multi parameter buttons that alter and adjust full aspects of the scene. Thanks thought!

Thank you!

ty

(1 edit)

I agree it's really just a sampler/demoscene for a full game I will finish one day if I find the time haha. Missions/Better targeting. Missiles, just to name a few fixes. this game I made a while ago has better controls/gameplay aspects: https://webxos.itch.io/microjets

has an internal state machine wasm worker to handle the game play (but maybe some manual controls slipped in haha)

Should be 100% ai played/driven, But I will double check this now that you mention it haha 

https://webxos.itch.io/zombie-crawl-2

https://webxos.itch.io/zombie-crawl-2

https://webxos.itch.io/zombie-crawl-2

https://webxos.itch.io/zombie-crawl-2

https://webxos.itch.io/zombie-crawl-2

ty!

Thank you!

thank you!

I have a few different versions I need to fix and make perfect before I release, this game is taking more time than most my games but it will be worth it stay tuned! thank you!

yes it can squeeze out of some crazy places!

nice! I want to polish it for sure and make some changes thanks for the ideas