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WizardBubbles37

27
Posts
1
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A member registered 88 days ago

Recent community posts

is this going to be one of those games that gets a custom night then ceases development?

I really hope this isn't going to be one of those games that gets abandoned after so much time in development.

I'm kinda tired of these FNIA games just being fnaf 1. At the very least Golden Age had the idea to add new mechanics.

game freezes when you start it

fair enough

No offense but If they found it difficult then they aren't good at games. On night 3 my door was attacked ONCE because they kept looping back. Is it an rng thing?

Soooooo, Application 1.exe looks like a virus

I like this but man, it's way to easy. I think the luring/repelling mechanic is neat, although you really only need to put a lure in the left and right hallways.

Also, is it intentional that the clown doesn't go into certain rooms? I tried luring her there but she never showed up.

Lustful nights in heat is the best you're gonna get

This game sucks. Why'd you make every minigame take ages to complete? 

wtf is this reply

So, I'd say there is definitely enough mechanically going on to keep me entertained. The graphics are excellent, voice acting is. fine, and it's free!


Now onto the actual review:

My two biggest issues with this game are The Fox Girl and The lure system. 

Firstly,  When I got to night 3, I assumed that her mechanic was going to be like spring trap, in that you need to lure her around the building to keep her away. Instead, she basically acts as Freddy, but you have to shine the light on her to "duel" her. I feel like out of all the characters, she's by far the weakest as she's not that big of a threat once you know how to deal with her.  Also, her mechanic feels out of place. I know it's from "A Bite at Freddy's" but it feels weird here.


Secondly, The lure system. It might as well not exist. I don't think I have ever seen a Lure system implemented so poorly before. The game explicitly tells you that "well it might not work all the time" and that "it only works on 2 of the girls." I hate this. There is no point in adding a mechanic like that if there isn't any good feedback. By night 4-5 you only get 2 uses before having to repair it. By then, if you managed to somehow lure them (which is like, 20% of the time) then congrats, you've basically stunned 1 animatronic for 5 seconds. 

Another issue is that the Lure does not work if the animatronic doesn't have a model for that room. Meaning, the rooms you can actually lure someone like Chica to is about 3.  There's also no feedback for clicking a cam. A little pulsing icon would be nice, like how FNAF 3 did it.


A third minor complaint I have is the puppet. It suffers from the FNAF 2 thing of "I can't look at anything else apart from her." While it's not as egregious as FNAF 2's puppet, (since in order to wind her box you see you shine your light on her, and the timer is very forgiving) it still has the same issue I just mentioned.


Bugs: There was a rare bug where I couldn't flip my camera. It happened on night 5 and only occurred once.

So long as Freddy sees you wearing a mask on the first frame, she will ignore you for the rest of her animation. It's quite comical knowing that I can get a repair done when the lights are flickering, and she looks as if she could kill (or kiss) me at any moment.

Fake vent noises. I'm unsure of what causes them, but randomly, the cue for an animatronic crawling through a vent will play. The Wolf girl presumably leaves through the hallway, and so there's no one to trigger it.


Overall, this game isn't bad by any means, a solid 7/10 for sure. I just wish there was a tiny bit more in terms of mechanics.

it's been 4 years.

If you want actual feedback, you shouldn't be charging people money rn

it's been 5 years and the beta isn't even out

games dead. last update was in 2024

oh, my apologies then. If it's just being used as placeholders for early builds then that's understandable.

(1 edit)

I literally took multiple screenshots of some of your "art work" and it was confirmed to be ai art by numerous detection websites. Either your artists lied to you or it's you're being lazy. While I can tell that "most" of the girls you meet at the door are legit, every other side character is AI art. 

peak? Did you actually play the game or are you just a second account?

There's barley any gameplay to justify the $8 price tag

So, what exactly am I paying for? Not only is there barley any gameplay, and there's a TON of AI art used. Practially every single NPC is ai generated. This entire game reeks of "eh, who cares." 

This game is not worth the $10 tag.

So, what exactly am I paying for? Not only is there barley any gameplay, and there's a TON of AI art used. Practially every single NPC is ai generated. This entire game reeks of "eh, who cares." 

This game is not worth the $10 tag.

There's not enough content to justify the $4 price tag. The nights can be beaten by standing in a corner; it's horribly unoptimized, and there are only 2 nights with 2 enemies.

Wow, after reading all the update notes, the author is just a whiny child.

So this was a lie, lol

So, I can tell a lot of effort was put into this, but I have 2 major complaints. First off, there is no menu button. Having to alt-tab the game any time I want to leave is annoying. 

Secondly, the "boss" segment feels unfinished. It's very simple, yet I have no idea what I'm doing. 

There isn't a visual or audio indicator, half the sounds don't play, and it feels super clunky to use the computer. The wiggle wires tank my performance, and overall, it's a miserable experience to play.

Also, this is another minor complaint, but the writing feels like it's a first draft, and by that I mean the writing you use as a place-holder until you figure out what you'll actually be writing.

(1 edit)

So, I can tell a lot of effort was put into this, but I have 2 major complaints. First off, there is no menu button. Having to alt-tab the game any time I want to leave is annoying. 

Secondly, the "boss" segment feels unfinished. It's very simple, yet I feel like I'm dying to things I can't possibly counter-play against.

It's dead silent for most of it, half the audio cues don't play, and it feels super clunky to use the computer. The wiggle wires tank my performance, and overall, it's a miserable experience to play.

Also, this is another minor complaint, but the writing feels like it's a first draft, and by that I mean the writing you use as a place-holder until you figure out what you'll actually be writing.