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Wizardry Games

15
Posts
2
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A member registered Sep 09, 2023 · View creator page →

Creator of

Recent community posts

I love the background and the ball is very fun to control. I think changing the cube to be a more vibrant color would make it easier to see and therefore control as well as give more space so that it doesn't get stuck as much.

I love the aesthetics and gameplay. I think increasing the size of the lilypads to make the boxes easier to push would come in handy.

The game was very challenging, colorful, and had a fun premise. I think the camera can be improved upon so that you can see what it is you're setting up better.

The game was very challenging, colorful, and had a fun premise. I think the camera can be improved upon so that you can see what it is you're setting up better.

The spritework and the idea are incredibly fun and fit for the season. I think to improve the game would make pushing the knights around easier to do as it can sometimes be difficult to get them going.

The several levels made were unique, it has a fun premise, and the challenge to know which ones to pick up and which ones to avoid is great! To improve the game, I think better graphic fidelity or clarity to better gauge what gaps you can clear would be a nice addition.

I think the jumping is really fun. I don't know if it was intended, but if you're too low to the ground and then decide to jump, the jump won't be as high. Maybe fixing that so that the jumps are easier to use. Otherwise, I think the levels were fun, learning the jump mechanics were fun, and I love the nice variety within these sort of tutorial levels.

I love the isometric view and the simple geometry of it kind of reminds me of Bloxorz on coolmath. I also find the sphere very fun to move and the timer introduces a speedrunning component, which can be very fun. I find the cube can get stuck very easily, so maybe increasing the path sizes to easily push the square around can be a good addition.

Okay, I managed to fix it. Please give it another try!

Thanks for the feedback! I will try to fix this!

I really like the unique missions as well as the creative name and cute thumbnail. My main problem is that I can't seem to be able to get the yellow buttons in the second area, so sadly no bunnies for meh.

The clusters are really simple, yet very fun to play around with. The main bug with this game is that the gate sound effect plays as you enter and leave the area, but it doesn't actually open.

The park as a whole looks great and unique and the physics and unique missions are very nice. I had a hard time running it and there were some bugs with the audio, but other than that, it was good!

I like the theming of the park to be spookier and the third zone and trash icon are very good. I had issues with the first mission though and found it difficult to complete, might have something to do with the colliders on the trash bags.

I love the added features of being able to pick up the trash bag, the seed option, the extra noises, and timer. I think it could be better if the third zone was actually accessible and if it ran a little smoother.