Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Xaks007

53
Posts
2
Followers
A member registered Nov 26, 2024 · View creator page →

Creator of

Recent community posts

Thanks so much! Art creator Ivara here, i'm glad you enjoyed the game and the art. We're definitely planning to go forward with this game and improve it.

Wow one of the best submissions ive seen! Amazing art, good mechanics and soo many levels and obstacles! I really like how the obstacles and levels get harder each level, each level is unique and different, it's nice that you didn't just create levels to make the game longer. Overall a really good submission for a 4 day jam, good luck for the rest of the voting process!

Thanks so much! Yh I was a bit disappointed to see only 19 ratings, but it's nice to see people like you commenting and playing the game so I appreciate it.

Really fun and stressful, this was about to be my submission (I mean the deliveryman concept)! I would have made the timer less as it was slightly too easy and the platforming wasn't always smooth would make them more spaced out or something (imo at least). Apart from that great game play and well done!

Great concept! But I would have wanted to see more, great work none the less.

Such a funny and silly game! Loved the unique touches, something different happens every time! The SFX were really fun and cool, great work.

Thank you, I do believe the weight aspect needed to be there but I still think it should slow you down less. The Hollow knight x starry night painting was our favourite art piece lol! Thx a lot for the feedback and im glad you enjoyed it!

Liked the general idea, but maybe to emphasise the theme add another countdown like the people decreasing or something. Other than that it was a great experience!

Amazing game for a 4 day jam! Also gives off a nice ulrakill vibe, I did have to look at the walkthrough one time, so I would add in game hints and indications, other than that well done!

Couldn't play the game because of windows protection, next time I would make it a web game, but looking and the concept and screenshots it looks really well done and the concept seems to fit really well, I rated it based of off that anyway but good job!

Thx a lot, we worked a lot on those little details to make the game cute and interesting (hopefully you noticed the cool hollow knight references) anyway this is great feedback, and im glad you enjoyed it!

Nice game, but obstacles would have been nice.

Such an interesting game! Was sooo hard though, I would increase the countdown, apart from that it was great, well done!

Such an interesting game! Was sooo hard though, I would increase the countdown, apart from that it was great, well done!

(1 edit)

Art, audio, concept and implementation really well done, but it was very hard, both the game and to understand the game. I would have added some narrative or indication to understand what was going on, but well done! Oh also tick the fullscreen checkbox in the itch page settings.

Concept is good, but I would have given some narrative or indications before the game started so that you understand how the game works, also btw you should fix the resolution. But other than that well done!

Such a nice game, but really hard!

(1 edit)

Great game! You twisted the theme pretty well, but I like how you have still integrating a timer of sorts with the bullets, well done anyway it was probably pretty hard to make a roguelike in 4 days!

Wow, for a 3D game this is amazing! So many interesting mechanics, reminded me of Mario lol, the concept was great and because of the raw number of mechanics it never felt you were sacrificing gameplay after deleting a key. Well done!

Nice narrative, I shouldn't have added the profile above the dialogue box in my game, anyway well done, liked the concept!

Really liked the cute cinematics and narrative, the fireworks were a good touch, emphasises the theme, well done!

Thx! We were very proud of the hollow knight references lol!

Nice submission! But I would change the resolution on ich to 960x540 or whatever your aspect ratio is (dw it doesn't change the quality of the image just the size that it shows up on the web page), anyway mechanics are well done, so good job!

Thx a lot, I felt like I didn't put enough work into level design, so i'm happy you thought the house was big, lol.

I think this is the smoothest and best looking 3D game i've seen in this jam! While short it is very repayable and really fits the theme. Ultimately really fun and cool to watch you run around and see the bombs explode, well done!

Yh, the movement speed changes with what you carry I realise I should have made it less harming to gameplay. I will make sure to fix all of this once the jam is done. But thanks a lot we put a lot of effort into it! Really appreciate the feedback.

Couldn't really understand the game from the beginning (took a few seconds so it was fine) but I would still add some narrative or indication UI. Apart from that I thought the game was really cute and followed the theme in a cute way! Ultimately great game and really well done!

Nice game! Movement is well done, smooth wall jumps and double jumps! 

Nice twist of the theme lol.

Thanks a lot, we tried to keep the vibe as cute and chill as possible while making it intense and stressful for the theme.

Yh, thx for the feedback a lot of these issues are stuff we forgot or couldn't finish before the jam ends, but if we decide to expand the game a little I will make sure to add this and fix the rest of the issues.

Thx! It was between thief and delivery man, but we thought thief could be a little more interesting. But we wanted to keep the art and vibe cute :). Anyway thx a lot and we will consider expanding the game (more days) and adding more variety after the jam ends.

Great game! The countdown sound and pixel art style reminded me of V1, lol. The navigation aspect fits pretty well with the theme, but I feel like the timer is too short also (and this might be my problem as i'm not using mouse but trackpad) but I felt like the camera movement was really slow, especially since the theme is countdown.

Ultimately, really well done especially since you chose to make a 3D game!

Just some small tweaks to make (like everyone in any game jam).

Thanks so much, this is the most feedback we've gotten so far! I'm very happy that you enjoyed it and your feedback is very useful, I will update the game once the jam is over and keep this in mind :)

Yh, I had to cut a lot too because I couldn't fix the bugs they had, it is what it is right. Anyway, it was a really fun concept.

Nice, I am actually also using his art (not for my submission) for a big game I working on, nice to see others using it too!

Ahh ok, thanks a lot, that gives me some hope.

Oh, you used Penusbmic's art, nice!

Really relaxing game, a lot of the games ive seen with this theme are more stressful lol. Nice take on the theme and ultimately great game!

Really cool game! Like the audio, music, artwork as well as the general feel but unless im missing something you can't move the block in a corner, there should be a restart button or the block should teleport back or something. Anyway overall great game!

This look like it would have turned out great, art, lighting, cover looks like it could be on steam lol. If you already developed it but couldn't make it on time, well done anyway!