A very linear upgrade system for a very enjoyable jam game. #wecleartables
YCsigs
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The clink of the coins makes khajiit a very happy cat!
my brain was getting fried by the end of the 3rd day lol, I'm not built for these sorts of games. But it's quite obvious what you're going for and I believe you hit the nail on the head, I was especially appreciative of the little bits of world news you get from each of the customers you get. Would love to see this as a full game, and maybe watch a playthrough of it... (brain hurty count no good)
For what content is here, it's all extremely polished. Game feels good to control and responsive to actions, pixel art is very cute! I only wish this was an arcade game i could play at my local arcade!
I would recommend a bar on the left or right of the screen to tell players how far up the mountain they've made it. maybe milestones and different zones could be included?
The hard cut to death screen made me actually laugh out loud. Keep it up yall!
An extremely clever twist on all those connect the dots mobile game's I've seen. Extremely appreciative of the speed up feature, though i do wish the bomb sfx sounded a bit cleaner.
Not a big fan of puzzle games, but this one seems to be turning my opinion right around! Keep it up! Also remove level 23 from the game, it has wronged me on every level including spiritually.
Everything about this game screams at you to mash the continue key after every failed run, especially cause it only takes like 2 seconds for you to start another, I'm immensely reminded of the original rogue mashed together with Pokémon mystery dungeon and a sprinkling of pick 3.
I do wish that the gun stayed out once you pressed z and acted more like a toggled aiming mode, maybe this could be a setting added in the future. the best one more run kind of game in this jam in my opinion. looking forward to whatever you decide to do next!
Way more enjoyable than I could ever expect. I was immensely impressed by how good it felt to play and do well, kept hitting that retry button too many times and i had to force myself to stop!
I'm fully expecting you to sell this concept to an arcade machine business, cause I can imagine this being right at home in any arcade. It's too much fun to do nothing with it.
What a fascinating game. I was frankly, extremely confused at first, but after discovering the differences in text when matching features things got way easier as i could start checking if my choices were right. Experiencing hell also gave me a good chuckle. Artistically this game hits on everything i think it's trying to do, the representation of people through cutout caricatures to piece together their memory fits perfectly. Gameplay get's the short end of stick, but ultimately would be fixed with a better onboarding process. It's a game jam though, all of our games need better onboarding lol.
Will be keeping an eye out for any continuation of this, has potential for a short story game.
