Hello, we're glad you like our game! Yes, all versions, including 0.9.9, are made publicly available after a while. This usually happens after a new version is released for Patreon. We expect this to happen this year.
YJ Project
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All the sounds were added in the 0.9.9 sound update; we had to postpone the gallery in our schedule because we have a big idea called “Morphicon,” and we’ll need to dedicate a separate update to it. As for the difficulty, we really want the game to be easier, at least in the early levels, so we’re aware of this—we’re just looking for an elegant solution for now.
Thanks for the feedback! Yes, regarding checkpoints, we want to add that mechanic once there are more levels. Starting with version 0.9.9, when Yoki falls into the abyss, she teleports back without having to restart the level. As for sliding along the edges of blocks—we’re aware of the issue; it’s not an easy fix, but it’s one of the problems we want to address, and we hope to fix it in upcoming updates.
Thank you so much! When we see long reviews, we’re sometimes afraid to read them, but this one was especially nice because you noticed the little details that actually take us a lot of time to develop. We’re really glad you noticed them! Thank you!
Sound effects and teleportation when falling into an abyss (to avoid having to restart the level due to a mistake) were added in version 0.9.9, which is currently available only on Patreon. DevLog: https://yjproject.itch.io/nly/devlog/1618382/nly-099-patreon
Tutorials, along with many other features, will be added in upcoming updates. We understand that this is an important part of the game that will make it easier to understand the game mechanics.
These are the early versions of the game, in which we regularly add a variety of technical details. For version 0.8.9, as with other versions, we’ve compiled a list of updates to give you an idea of what we’re working on. Black Lilies and level completion became available in versions 0.9.5 and 0.9.9. Currently, these versions are only available on Patreon.
This is a very important moment for us—the completion of Phase 1 of development—and since we rely heavily on Itch’s algorithms, we want to get everything right: version 0.8.9 will be released after version 0.9.9. Initially, we planned to release version 0.8.7 to the public this spring, but numerous comments about the high difficulty level forced us to change our plan and release 0.8.9 instead, in which we added a difficulty mode selection and fixed some issues.
The public release of 0.8.9 is intended to support the launch of the major version 0.9.9, which is possibly the most important version of Phase 1 of development to date.
The update will be released on July 1, but the public version will be available later.
https://www.patreon.com/YJProject/posts/version-0-9-5-is-162337992
We can't say for sure what's causing this on your device. All we can say is that in the next version, we’ll fix the general bugs in the Android version. For this reason, the next public release won’t be coming out anytime soon, since some players are blaming us for a poor Android build, even though most of the issues are related to bugs in the Unity engine that the developers haven’t fixed for several months. We’ll just do it for them.
Thank you for your feedback! We’re really glad that so many of you have noticed our efforts regarding the graphics. Fall damage will definitely be implemented, as it conveys the sense of physics in the game, which we’ve been working on for a long time. As for falling off-screen, we’ve already considered that in the future, this won’t mean the end of the game. Wall-jumping has been simplified as much as possible, with an eye toward later stages of the game. And as you correctly pointed out, the game really needs tutorials, which have already been partially created but not yet added to the game.
Unfortunately, right now we have to work on mechanics to simplify the game instead of working on adding new features. But one way or another, in the upcoming versions we’ll add enough to simplify the game and enough to introduce new gameplay.
Currently, there are 4 H-scenes available in the latest version. The entire first island will be unlocked in the next version, so for now there’s an invisible barrier there. Sound effects (sfx) will be added in future updates, so this isn’t a bug.
Currently, 0.8.4 is the latest public version of the game. 0.8.7 is the latest closed version.


