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ysybusybear

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A member registered Mar 27, 2020 · View creator page →

Creator of

Recent community posts

looking forward to it!!

ooma

honse....!!!!!

yoooo this is sick!!

Haha thanks! It's not tested and moreso a proof of concept so even if it looks complete, it could completely fall apart in play.

Thank you for reminding me!! I've been on vacation so internet has been sparse for me.

yay!! thank you!

same here, I just found it 😅

this is so excellent lol. i really like how you took Uma's terms and repurposed them!

this is terrifying. i love it!

This is so cute!!

Thank you, I really appreciate it!!

incredible artbook!!!!

yesss more OC shenanigans....

This is such a cute idea!!

o h hell yeah

Thank you for hosting!

I'm gonna try getting something submitted in time!! :D

this is great!!

congrats on the print release!!

Very useful! Thank you for these!

I have not yet, I am currently coordinating with another designer to see if we can get something done!

Gotcha! Thanks for clarifying!

Hi! I'm ysy and i've written a fair number of video game to ttrpg adaptations now! I am very interested in this jam, but I was wondering if it was intended to be only a week long? 

Thanks for hosting!! And good luck with writing!

I hope the rest of the year is kinder to you!  Please take care!

cute lil game!! :D

  1. I'm Ysy!
  2. This is my second year! I created Meminis for One-Page RPG Jam 2024!
  3. I've been playing too much Umamusume... some sort of wacky solo roguelite with (some) replayability would be what I'm shooting for. Since the theme is "Growth", I think raising sims fit the bill nicely. 
  4. I hope that I improve with layout this time! 
(1 edit)

Yep! It's incomplete but I plan to fix it up before the jam closes tonight. Away from my computer atm. I submitted it so I don't end up missing the deadline tonight in case something comes up!

Yes!

I play a whole lotta gachas, so I jotted down mechanics lifted from Puzzle & Dragons, my OG. is there a gacha that you like a lot? you can try translating its mechanics into a tabletop game!

I had ideas for a gacha ttrpg for a while now! Glad I get a chance to work on it again :]

Yes! I put it as 1 of each icon in the Acts section for brevity but it really should have been more specific. Thanks for asking!

is there a community or discord server for lfg?

Hi!

Is the Visustella Core allowed to be used as a base for this game jam? Their terms can be found here: http://www.yanfly.moe/wiki/Core_Engine_VisuStella_MZ#Download

This game is meant to be played in groups of 3-4 players! I’ll make sure to update the description so it’s more clear. Unsure why i never thought of listing the player count for my games until you mentioned it lol

(1 edit)

i designed it solo-first, with the idea that in a group of 4, each player would control one adventurer. that is to be refined as i try my hand at layout! rules for specific numbers of players will be solidified.

thoughts-forming edit: the idea i had in mind was for the player(s) to be mostly hands-off on what happens to the adventurers, taking more of a backseat to see what unfolds in narrative. Players take more control over adventurers in combat when using Commands, but it’s still mostly up to the Command Check. NPCs are “scripted” by their Command/Activity Lists and information is open, so the player(s) manage them in a similar fashion to the adventurers. A GM/combat manager can be assigned in group play, but it’s not expected. i’ll see if i can maybe assign player “roles” to specific mechanics so it moves smoother in groups?

hey! i’ve followed this project for some time now! have you considered “itchfunding”, where you set a funding goal that’s public? i’ve seen a few ttrpgs hit them successfully, so i’m letting you know that it exists! whether or not you decide to itchfund, get paid!!! i wish you and your team well, and am excited for the future of bludgeon!!

ooh i love forms as worldbuilding! great work!

congrats on 1.0 release!

Oh I just now saw this!! Thank you so much for hosting this jam! I look forward to more in the future!