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Ytag

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A member registered Aug 03, 2025 · View creator page →

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thanks a lot for the feedback i will look into it 

Thanks a lot for the feedback I would definitely check out yours

Really matters thanks a lot

I have uploaded mine 2 day ago but can’t figure out where it is visible on jam page can you clarify me about when the submission page will show and other can try out the games on the jam page 

dismissing a high-execution combat rhythm prototype simply because a judge died on wave 1 or chose not to engage with the opening tutorial is an objective failure of critique. precision mechanics, parry windows, and skill floors exist across major game genres. an entry must be evaluated on how effectively it executes its design goals, how stable its systems are, and how deeply it weaves the theme into interactive play, not on whether someone can finish it without reading instructions.

putting a two-button walking demo on the podium over an entry with custom enemy AI, boss mechanics, and a five-wave combat loop discards technical effort entirely.

we formally call for a reassessment of the submissions based on measurable development effort, systems depth, and true mechanical adherence to the theme. The Corrupted Abbot delivered a complete, ambitious, and functioning game that demonstrated genuine mastery of Godot, and any serious evaluation of game development must reflect that reality.

Really value your time that you played my game tysm

great game bro I always wanted the same concept like this tysm

The assets are super good loved the game

love the art style it gave very peaceful vibe

nice game bro the the mechanics are crazy

loved your art style bro 

Thanks for playing 

(1 edit)

This shi is fantastic bro I just completed 4 levels and it’s really super intersting