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Zeknir

16
Posts
26
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A member registered Mar 22, 2017 · View creator page →

Creator of

Recent community posts

(1 edit)

Hey, thanks for giving the game a try!

That is a bit unfortunate, but you should always be able to build the Primitive Regolith Dozer. You can disable the default filter that hides "outdated" blueprints. Look for the star button in the blueprint menu in the top right.

Hey, thanks a lot for the bug report!

I figured out an issue with loading the game data when the browser's preferred language was set to specific languages. I've update the game to fix this.

Please let me know if the game now works correctly for you!

Hey!

The text being a bit too small is unfortunately an early oversight from me, that I cannot easily fix due to how the UI is constructed. Sorry about that. I will keep this in mind for future games.

However, I've updated the game again to allow you to reduce the zoom sensitivity even further. Hope that helps!

Hello! 

You should receive the necessary crystal shards at the top of Orah-d (specifically Orah-d-Omega), make sure you have that location fully explored. It should also still be listed in the exploration menu (Hover over the blue button with the binoculars at the top right).

If you need more specific tips, don't hesitate to give further details on where you're stuck.

Hello, thanks for the very positive comment! I'm glad you enjoyed it!

Hey!

I can see how the ending might feel like a bit of a departure from the main game. My intention was to give a sense of urgency and of a desperate push to escape, but NOT to actually make the ending difficult, frustrating, or overly time-constrained. But I might have missed the mark a bit. Thanks for the feedback here!

As for the "Stellar Cache", I'm a bit confused unfortunately. In my test run, I only needed to build a single one of those. Did you perhaps mean the "Star Ash Capture Mesh", so the buildings that produce "Stellar Remnant"? I can see how that might be a bit frustrating, so I've reduced the resource requirements here.

I've updated the game (v1.1.0) which softens the curve of the resource requests towards the end and removes the timer from the ending sequence, to keep it a bit more in line with the rest of the game.

I've replicated your game from your screenshot a bit more in detail and I believe you've missed that you still need to build storage facilities ("Foundation Stockpile", "Technological Depot", "Spiritual Repository", "Stellar Cache") besides the "Dimensional Storage", as the "Dimensional Storage" only multiplies the capacity of the others.

From your storage numbers, it seems that you currently do not have any of those on Noxu-b, nor anywhere else. So currently your dimensional storages are multiplying only the base capacity of 10, instead of the e.g. 200k Flux from the "Foundation Stockpile". If you build one of those, your storage capacity should be more than sufficient. You definitely shouldn't need that many "dimensional storages", around 5 should be good. Please tell me if that resolves your issue!

However, I see that this might not have been communicated well by the game. I've updated it (v1.1.0) and adjusted the wording on the Dimensional Storage. I've also adjusted the ending sequence in general.

Hey, thanks for playing!

I can't fully tell the issue from the screenshot, but generally, as the boosts from the Dimensional Storage multiply the capacity of all your storage facilities, you might simply need to build more of those, like the Foundation Stockpile for Flux. As for Hyperflux, based on your screenshot, you should be good!

(1 edit)

Hey, thanks for checking out the game!

I believe you might have tried to expand into both the Wex and Epli System at the same time. You will have to choose one path. To get the strange crystal shards, you can demolish the Long-Range Comet Rail Nodes connecting one of those systems. That will refund the crystals and allow you to explore further at the other system.

(Also, I didn't see that your post was pending review, sorry for the delay!)

Hey, thanks for playing, I'm glad you're enjoying it!

If you need a hint regarding antimatter, take a close look at the Orvel System, you might be missing an object close to the black hole. You should also be able to use the button with the binoculars at the top right to locate it.

If you have already found it, you will likely need to progress the research tree further, look above the "Long-Range Comet Rail Node" project. This should lead you to the buildings and unlocks you will need.

Hello, thanks for giving the game a try!

I've updated the game with a new setting in the pause menu to adjust the zoom sensitivity, I hope that helps!

Danke fürs Spielen!

Hello, thanks for playing and reporting the issue!

I've updated the game, so it should now display the correct English text.

Hey, thanks for playing the game!

As for Spiritual Satin, you will need to build Satin Weavers, which can be unlocked in the research tree (between the Resin Mixer and Incense Mortar) after finding a specific location while exploring Orah-d-Beta. Make sure you've checked every path in the exploration dialog, you might need to click "Leave" to explore other locations.

Hey, thanks a lot for playing and making a video!

I've really enjoyed watching you go through the beginning of the  game. I'm super glad you are enjoying the story, especially because there is a lot more in the game to uncover!

Hello, thank you for giving the game a try!

I've checked the game with different up-to-date browsers (Chrome 152/Firefox/Edge/Opera/Brave) and even an old matching version of a chromium 137 browser and unfortunately can't reproduce it.

Perhaps you can try to update your browser and/or check if there might be something that could block the network requests to load the game data?

If you have any other info that could help me diagnose, I'd be glad to look into it more!