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Zencremental Games

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A member registered Sep 14, 2025 · View creator page →

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Hey,

I've been a software engineer over two decades but never made a game. I've had some time off my primary career as a sabatical so decided to give this a go primarily for fun but also to learn some new skills. I've built a demo of an action incremental that I find a lot of fun to play and I think has legs but I'm primarily an engineer, not an artist. So I'm looking to collaborate with the view to a proper release.

Influences are NodeBlaster, Shelldiver, Tower Wizard, Digseum, To the Core, Astro Prospector, etc. Core systems are in place, so it's largely improving the art and music style, expanding content, gameplay refinement, and a lot of polish.

Looking for someone on a revenue share, hobbyist basis, but oriented towards a serious release. Skills I'm after are in game design, art, and sfx, but all dev skills welcome. Built in Godot.

If this sounds like you, drop me a line and I'll give you access to the demo.

Cheers!

Added you on discord