Loving the update! Here's my high score :
zotigkeit
Recent community posts
I found a bug : the capacity of a train car seems to depend on the order the passengers are added. In this image, the leftmost 3 passengers can be moved around freely within the car, but the rightmost 3 passengers will get the red outline when picked up, and be ejected to the station platform. To put everyone back in the car, I have to remove one of the smaller passengers and re-add them last.
I didn't use the item that makes them fatter; this situation just arose naturally.
this isn't a fault of the game specifically, but the current version of godot has a problem with the "Delta Smoothing" option (at least on linux) that makes the engine speed up dramatically at random intervals -- very bad for a platformer. the player can override this setting with an override.cfg file, but most users wouldn't know to do that.
hey, i haven't tried the game yet but i was curious why it's 3.5 gigabytes and apparently there's a bunch of clothing assets taking up like 50 megabytes each, with "Peach Dress" being the highest at 160 megabytes. this seems like overkill, and i think it would improve the user experience to drastically simplify these assets.


