Oooops, just noticed a bug after making slight alterations to bad code, that killed off the launching surface rockets. Now back in operation. Also they're a couple of debugger keys available, F toggle fuel, and C toggle collision detection. Uploaded surface rocket update!
zxspeccykid
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A member registered May 03, 2024 · View creator page →
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Ranbler (my 1st .asm on the ZX Next) comments · Posted in Ranbler (my 1st .asm on the ZX Next) comments
Ranbler (my 1st .asm on the ZX Next) comments · Posted in Ranbler (my 1st .asm on the ZX Next) comments
Ranbler (my 1st .asm on the ZX Next) comments · Replied to Leonis in Ranbler (my 1st .asm on the ZX Next) comments
Cool man... many thanks. Hoping my effort will inspire one or to give it a go. I think a great starting place for Z80 is to follow something like you've created and use basic techniques within z80, and reference other Z80 sample code out, bringing the two together certainly helping me to get my head around the next.
Great game, and respect the detailed design pdf provided to help us novice wannabie coders. On that note if it's ok I would like to use this as a challenge to myself as a novice coder to build a Z80 next assembler version, making use of those brilliant sprite assets, obviously credited to yourself. Didn't want to just go ahead without seeking permission first. Thanks bud.

