A collection of lessons I wrote for my courses on Narrative design.
Narrative Crash Course - foundations of narrative design.
Dialogue Design - advanced course focused specifically on dialogues.
Strangened Narratives - experimental course that goes wild.
All courses have a free first lesson so that you can make an informed decision.
About the author:
Evgeni "Zhenia" Puzankov is an award-winning narrative designer with 16+ years of experience. I have taught game writing and narrative design for 6 years in various capacities. I have an MA from Cologne Game Lab with a thesis on Absurd Games. I’m also a solo developer working on strange, absurd, and political games.
Highlights include: Save Koch, Song of Farca, The Long Reach, Baby Labor, Duck Date, Bomber Looks Down, and Ahanar.
Includes the following items: