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Template Foundry Creator's Vault - Ongoing Bundle.

A bundle hosted by Template Foundry
Buy everything for $29.99! Regularly $2,167.55 Save 98%!
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Template Foundry Creator’s Vault

Build, polish, and ship indie games faster.

Get a broad development toolkit covering Godot systems, HTML5 templates, game UI, pixel artwork, audio and offline authoring tools—all in one purchase.

Whether you’re prototyping a game-jam idea, building an RPG interface or adding feedback to an existing project, browse the collection for the pieces that fit your workflow.

Two ways to buy

The complete collection — $29.99

Unlock every product listing included in this collection in one purchase. Browse the included products below to see exactly what you get.

Individual products — available separately

Only need a particular tool or asset pack? Purchase products individually at the prices displayed on their product pages.

What’s inside?

Godot 4 systems and frameworks

Source projects and reusable systems covering combat feedback, horror interactions, inventory, saves, quests, exploration, cameras and more.

Examples include Godot 2D Juice & Screen FX, Godot 4 Horror & Interaction Systems, and the Godot Quest & Exploration Bundle.

Game UI and combat feedback

Pixel and non-pixel interface packs for resource bars, inventories, dialogue, hotbars, cooldowns, tactical overlays and progression screens.

Explore families such as 8-bit RPG Bars, Status Bars UI, Combat Feedback and fantasy narrative UI.

HTML5 templates and game systems

Editable browser-game starters and systems for idle progression, shops, inventories, card games and other gameplay workflows.

Offline development and authoring tools

Tools for preparing sprites, arranging HUDs, checking UI layouts, previewing feedback and planning game systems.

Artwork, environments and audio

Browse backgrounds, tilesets, icons, visual effects, interface sounds and interaction audio to complement your project.

Check the fit before buying

This collection contains separate products, not one automatically integrated game project. Some bundle listings contain products also available individually; the listing count does not represent 460 unique, non-overlapping packs.

File formats, editable sources, engine versions, setup requirements and licence terms vary. Check each product page for its exact contents, previews, compatibility and permitted uses.

Some products include AI-assisted content. Refer to the disclosures on individual product pages.

Find your next useful building block

Scroll through the included products below, check the packs that match your project, and choose the complete collection for $29.99 or purchase individual products separately.

Includes the following items:

A browser-ready clicker mechanic where accurate timing builds a multiplier that boosts clicks and idle income. Saves
Fast, clean HTML5 endless runner template you can reskin and resell.
A 3-in-1 bundle of HTML5 games templates you can rebrand and resell: Focus Clicker, Bit Miner, and Dash Runner included.
Flip the cards, match all pairs, and rebrand this HTML5 memory game as your own.
A clean, neon-style HTML5 Snake template you can customise, rebrand, and resell.
A clean neon-style Brick Breaker HTML5 template you can customise, rebrand, and resell.
Playable neon Pong template with paddle controls, ball physics, scoring and editable HTML/CSS/JavaScript source.
A complete neon-themed 9-game HTML5 template pack you can customise, rebrand, and resell.
A clean neon-style space shooter HTML5 template you can customise, rebrand, and resell.
A neon-style HTML5 asteroid shooter template you can customise, rebrand, and resell.
A neon-style falling block puzzle HTML5 template you can customise, rebrand, and resell.
A neon-style HTML5 platformer template you can customise, rebrand, and resell.
A neon twin-stick shooter HTML5 template you can customise, rebrand, and resell.
A neon-style HTML5 tower defense template you can customise, rebrand, and resell.
A neon-themed 4-in-1 HTML5 puzzle & platformer template pack you can customise, rebrand, and resell.
A neon-style slot machine / gacha simulator HTML5 template you can customise, rebrand, and resell.
Playable neon maze template with movement, collision logic, an exit objective and editable HTML/CSS/JavaScript source.
A neon-style HTML5 catch game template you can customise, rebrand, and resell.
A neon side-scrolling platformer HTML5 template you can customise, rebrand, and resell.
A neon-style 8-direction avoider HTML5 template you can customise, rebrand, and resell.
A neon-style advanced Breakout HTML5 template with power-ups, strong bricks, and enhanced gameplay.
A neon-style advanced clicker & idle HTML5 template with upgrades, auto-clickers, and critical hits.
A neon-style prestige clicker HTML5 template featuring auto-clickers, critical hits, and soft-reset progression.
Four playable neon HTML5 clicker templates different progression loops upgrade systems, learning, prototyping rebranding
A neon-style 3-tier idle resource generator HTML5 template you can customise, rebrand, and resell.
3 lightweight HTML5/JavaScript clicker idle templates covering manual earning automation upgrades scaling progression
A neon-style auto-battle idle RPG HTML5 template with stats, upgrades, DPS, and scaling enemies.
A neon-style 5-reel slot machine HTML5 template featuring smooth animations, auto-spin, and classic symbols.
A clean neon-style HTML5 dodge game template you can customise, rebrand, and resell.
A simple Flappy-style HTML5 template you can customise, rebrand, and resell.
A neon-style auto-progress idle quest HTML5 template with scaling rewards, upgrades, and a clean quest bar system.
A neon-style idle skill tree HTML5 template with auto-gold generation and upgradeable passive abilities.
A neon-style idle merge HTML5 template where orbs merge into stronger versions and generate passive income.
A clean neon-style idle upgrade system with 3 currencies, auto-scaling costs, and click + idle income
HTML5 loot chest template with editable drop tables, item rarities and random rewards for RPG and idle games.
Build a tiny neon factory where Ore → Metal → Goods in a clean, single-file HTML5 template.
A clean beginner-friendly guide that teaches you how to earn money from templates, and simple HTML5 projects.
Single-file HTML5 idle RPG with auto-battle, elites, upgrades, saves, and capped offline rewards.
A single-file HTML5 daily missions system with quests, progress bars, rewards, easy to edit.
120 transparent neon-blue PNG icons for RPG inventories, loot, equipment, menus and HUDs.
A neon-styled HTML5 / CSS icon pack with ready-made UI icon buttons for menus, HUDs, and in-game overlays
A neon-styled HTML5 / CSS pack of sliders and status bars for game HUDs and menus.
A neon-styled HTML5 / CSS pack of UI panels and windows for menus, HUDs, shops, and popups
A neon-styled HTML5 / CSS pack of toggles, switches, checkboxes, and radio buttons for game menus and HUD options
A complete neon UI collection containing 5 asset packs: Buttons, Icons, Sliders, Panels, and Toggles
A neon-styled HTML5/CSS Skill Tree UI pack including nodes, branches, perk cards, tier lines, and unlock effects
Compact neon HTML/CSS settings-menu starter with sliders, toggles, tabs and editable browser-game controls.
Neon-themed skill/stat sliders for RPGs, idle games, and character progression screens.
Editable top-down arcade-shooter template with movement, shooting, enemy waves, scoring and browser-ready source code.
Professional web RPG template with 21 working systems. For game developers.
Eight high-resolution parchment dialogue quest choice notification lore components PNG/WebP exports browser demo engine
Fantasy HUD pack 12 PNG/WebP bars plus live HTML/CSS health, mana, XP, prestige, crafting, boss and timer components.
HTML5/CSS/JavaScript RPG inventory template drag-and-drop movement item stacks limits detailed tooltips reusable assets
Budget HTML5 achievement starter unlock notifications progress tracking localStorage persistence editable JavaScript CSS
Beginner HTML5/CSS/JavaScript RPG inventory with drag-and-drop item slots, compact editable UI and browser-ready source.
Basic HTML5 audio-options example with volume sliders and mute controls for small browser-game settings menus.
HTML5 progress bar UI, XP leveling system, upgrade interface, idle game progression bars, animated CSS progress bars.
Five editable HTML5 RPG systems: auto-battle, upgrades, daily quests, drag-and-drop inventory three-tier skill tree.
Build full progression systems for your game — no backend needed (17-in-1)
Ten transparent fantasy PNG icons currencies, loot, resources, rewards and upgrades in idle, incremental RPG interfaces.
cute fantasy character portraits matching dialogue UI themes transparent PNGs editable SVGs choice states browser demo
100 transparent red health-bar HUD PNGs for players, enemies, bosses, damage states, healing, shields and stat displays.
Eight transparent stylized crosshair PNGs for FPS, top-down, arcade and prototype shooter HUDs.
24 matching 1920×1080 cyberpunk anime city backgrounds for visual novels, 2D games, menus and story scenes.
Eight matching 1920×1080 cyberpunk anime backgrounds for small visual novels, 2D games, menus and prototypes.
Eight ready-to-use daytime classroom PNG backgrounds for school visual novels, dating sims and dialogue scenes.
Eight 1920×1080 neon classroom backgrounds for cyberpunk school stories, visual novels and dialogue scenes.
lantern-lit Japanese alley background in three PNG sizes for visual novels, dialogue scenes 2D game prototypes.
Save slots, quick save/load, auto-save, and IndexedDB persistence for HTML5 games.
backgrounds spanning anime, cyberpunk, city, school, rainy, neon and themed environments for visual novels 2D games.
Editable neon HTML/CSS settings-menu interface sliders, toggles, layouts audio, gameplay display controls.
HTML5 LocalStorage template: multiple slots, manual save/load, autosave and quick save/load. Editable HTML/CSS/JS.
hitmarker system 30 semantic variants, 60 SVGs, 180 PNGs and centred pivots body, armor, headshot, critical shield hits.
Modular shooter HUD 62 SVG components, 102 PNGs, crosshairs, scopes, ammo, health, damage indicators, sprites JSON.
46+ fantasy RPG dialogue PNGs with textboxes, speaker nameplates, choice buttons, portrait frames and text indicators.
Drift through a neon hazard route, cash out style chips, and unlock cosmetic-only looks.
Bottle impossible light in a compact idle clicker with contracts, offline progress, and a finished first-run ending.
Build, share and replay top-down movement drills with adjustable speed drift gates, hazards boosts, and flow scoring.
Build complete Inventory, Skills and Settings screens, then export reusable PNGs, an atlas and layout JSON
Offline tester auto-slicing paint terrain previews 4-bit autotile masks seam detection duplicate checks PNG/JSON reports
Drop in a sprite sheet, test FPS and easing, simulate input delay, compare loop feel, and export timing notes
An offline browser tool that checks whether your pixel-art game assets actually look like they belong together
A browser tool for checking whether your pixel-game UI is still readable when the game gets messy
An offline browser tool for testing whether pixel sprites read clearly at tiny scale and under stressful game conditions
An offline HTML5 utility that turns pixel art sheets and loose PNGs into clean, engine-ready export packs.
Offline tool comparing pixel-art packs across palette, scale, outlines, detail padding, adjustment previews PNG/JSON
Check your HTML5 game ZIP for common upload problems before you publish.
SpriteLint scans sprites, icons, tiles, and UI art for suspicious pixels before you ship an asset pack.
Drop in a sprite, choose how it moves, and see whether it still reads clearly once it is flying across a background
A pixel-art compression QA tool for screenshots, thumbnails, UI panels, icons, sprites, and tilesets.
Find scaling, aspect ratio, UI cut-off, and Steam Deck problems before players do.
Menu, HUD, inventory, shop, icon, and input prompt assets for indie game developers.
Three-theme UI kit 96 components, 66 icons, 36 input prompts, 12 full-screen mockups, editable SVG source PNG exports.
Menus, notes, inventory, and interaction prompts for survival-horror prototypes.
Build mobile UI faster with a ready-to-use kit for touch controls, HUDs, upgrade screens, shop panels, rewards, and more
Offline itch.io Steam storefront-copy tool live previews, feature lists, capsule-art briefs exportable page copy.
Godot 4 game-juice toolkit with screen shake, hitstop, hit flashes, trails, shaders, and transitions.
Funny, honest badges for the awkward little question every asset page now has to answer: "Was AI involved?"
Documentation templates, licence sheets, provenance logs and disclosure badges for asset creators building buyer trust.
Five small, editable browser games built with HTML, CSS, and vanilla JavaScript. No build tools required.
Fake scan screens, joke badges, terminal overlays, warning strips, and stream labels
Make your jam game feel finished without spending your last six hours drawing buttons.
Keyboard, mouse, controller and touch prompt icons for HUD hints, tutorials, menus and rebinding screens.
64 clean menu, button and notification SFX in WAV + OGG, with a free listening reel, offline auditioner and event map.
192 crisp 16×16 RPG icons with PNG, SVG, atlas/JSON files and a searchable offline browser.
108 static PNG overlays: VHS, CRT, grime, camera HUDs, night vision and masks at 1920×1080, 1280×720 and 640×360.
Engine-neutral damage-number art composable glyphs crit/heal/miss popups 32 status icons sprite strips JSON metadata
136 editable storefront badges SVG plus 272 transparent PNGs for demos updates sales tool asset packs jam-ready covers
Drop-in starter three slots LocalStorage persistence key rebinding accessibility options JSON import/export
itch.io publishing guide page, screenshot, pricing metadata worksheets, launch checklist, CSS starter reusable templates
Offline page builder, tag and screenshot helpers, 630×500 cover generation, Markdown export and launch checklist.
Runnable Godot 4.2+ project: pause flow, persistent settings, 3 JSON game-save slots, and 3 editable UI asset styles.
Godot 4 top-down character starter eight animated pixel characters 512 PNG frames reusable controller dash attack states
mobile idle UI kit with 18 screens, 600 SVG/PNG assets, upgrades, quests, shops, prestige, offline rewards Godot 4 demo.
credits license tracker with CSV import, attribution warnings and exports itch.io, CREDITS.txt, Markdown, JSON CSV.
Godot 4 CSV dialogue workflow branching choices, conditions, flags, typewriter UI, validation runnable examples.
Godot 4 jam toolkit menus/save/settings, CSV dialogue, SFX variation, 2D juice, top-down controls web-export checks.
Browser-based MV/MZ icon-sheet builder 24 recipes, six palettes, rarity styling, PNG imports 16-column IconSet.png
Offline icon-atlas tool Godot 4 PNG packing, JSON metadata, a GDScript loader, example usage scripts import guidance.
Browser-based status-icon builder 30 recipes, buff/debuff frames, cooldown rings, stack badges PNG, JSON Godot exports.
Browser-based potion icon builder with 32 recipes, rarity frames, custom imports, sprite-sheet, JSON, CSS Godot exports.
Godot 4 survivors-like framework auto-attacks, waves, upgrades, bosses, three arenas JSON-driven balancing.
Godot 4 survivors-like framework with malware waves, eight themed weapons, upgrades, bosses JSON-driven balancing.
Three Godot 4 survivors-like frameworks: office chaos, rainy convenience-store horror and retro-computer cyber combat.
Godot 4 floating combat text with pooling, overlap handling, world/screen-space spawning and 12 JSON-editable presets.
Godot 4.2+ status runtime 24 buff/debuff presets countdown rings stack counters category sorting JSON definitions
Critical-state UI with 36 screen overlays, warning banners, alert icons, danger meters and Godot, Unity and web examples
Advanced combat-text art 1,680 PNG exports covering DOT ticks combo multipliers breaks resist states overkills boss hits
Eight-system combat stack damage art Godot floating-text runtime VFX status and cooldown UI danger warnings icon builder
Three-theme settings accessibility UI kit screens, PNG components, editable SVGs, keybind states, input prompts engine
Three-theme save/load UI kit 222 PNGs, 50 editable SVGs, 18 screens, save-slot states, warnings Godot/Unity/web
Godot 4 survivors-like framework upgrade-driven arena combat, pixel assets, 16 WAV effects rain ambience.
First-person PSX horror framework interactions, pickups, saves, stalker AI, procedural station scenes atmospheric SFX.
Auto-battler framework shops, rerolls, board placement, synergies, automatic combat, JSON data, pixel assets SFX.
Godot 4 hacking mini-game framework trace routing, ciphers, firewalls, timers, rewards, JSON content 8 WAV SFX.
Godot 4 social-deduction framework roles, tasks, sabotage, meetings, voting, bot suspicion, JSON data 8 WAV SFX.
Playable Godot 4 cozy fishing and ocean-cleanup starter jobs, upgrades, economy, JSON content, pixel assets 8 WAV SFX.
dark-fantasy deckbuilder starter with four card illustrations, editable SVG frames, a card back, icons browser preview.
Compact fantasy combat-art pack damage numbers crit reaction popups 12 status icons impact bursts editable PNG/SVG files
Prototype-to-release toolkit, Godot menus, UI/SFX polish, export QA, itch cover/page tools, attribution launch resources
Animated combat-reward popup art with 192 PNGs, 32 sprite sheets, eight strips JSON presets crits, XP, combos level-ups.
UI artwork, fixed damage/status popups and 30 WAV sounds for game jams. PNG/SVG files, previews and commercial use.
Five-theme achievement toast pack with 178 PNGs, 89 SVGs, 48 icons, blank variants, browser preview and JSON metadata.
Beginner Godot 4 coin-collection project with movement, scoring, a round timer, win/lose states and restart flow.
beginner Godot 4 platformer lab with movement, jumping, hazards, annotated scripts and a playable micro-level.
XP level-up UI 112 PNGs, 48 SVGs, eight WAV sounds, four bar themes, seven fill states, reward bursts engine snippets
Hit sparks, impact rings, slash flashes, overlays and 10 WAV effects in PNG/SVG, with a browser preview engine snippets.
Game Over, Victory and Stage Clear UI 116 PNGs, 60 SVGs, eight WAV sounds, medals, stat panels, overlays retry controls.
Shop-feedback UI 124 PNGs, 64 SVGs, 10 WAV sounds, purchase toasts, receipts, price tags, coin bursts engine snippets.
Quest-completion feedback with 120 PNGs, 64 SVGs, 10 WAV sounds, reward panels, objective rows, stamps engine snippets.
Status-applied feedback with 120 PNGs, 72 SVGs, 10 WAV sounds, timer bars, stack badges, pulse bursts engine snippets
Combo and streak UI with 124 PNGs, 72 SVGs, 10 WAV sounds, multiplier badges, timer bars, break warnings engine snippets
Ten-pack combat-polish bundle with damage numbers, hit VFX, status UI, combo XP feedback, boss warnings danger overlays
11-pack player-UX bundle tutorial prompts controller icons accessible menus save/settings UI touch controls Godot/HTML5
Ren’Py-ready content-warning consent kit accessibility settings safe-mode flows PNG/SVG assets WAV feedback sounds
Offline itch.io ZIP checker detects root index.html wrapper-folder path problems, exports corrected ZIPs fixable builds.
Offline HTML5 reward system seven-day streaks, claim cooldowns, grace days, milestone bonuses, date-simulation tools.
Drop-in Godot combat-readability runtime pooled damage text world-space enemy HP bars status trays hit-feedback presets
Offline damage-number combat-text lab testing crits, healing, status FX popup overlap, sprite-sheet, JSON WebM exports.
Animated combat-state popups for block parry resist immune, DOT stagger execute overkill with PNGs strips JSON presets
Eight-product RPG icon workflow item status generators, Godot/RPG Maker atlas tools, loot cards, export prep assets.
High-hit-count combat UI merged damage combo totals DPS windows grouped ticks source labels boss summaries JSON rules
HTML5 notification system toast queues priorities duplicate merging achievement persistence, 12 SVG icons Phaser
Production-focused HTML5 save/settings framework six slots keybinds accessibility presets backups validation migration
Reusable idle-progression engine buy-max, prestige, capped offline earnings, milestones, event APIs, storage adapters
Boss-encounter UI health bars, phase and rage banners stagger/shield/cast meters objectives result plate engine examples
Complete RPG inventory framework equipment validation chest transfer item comparison consumables saves JSON 120 designs
Combat popup art for fire, poison, bleed, crits, shields and healing, with PNG/SVG assets and animation presets.
Status-effect UI for readable timers, stack counts, resist/immune feedback and active combat-state tracking.
Accessible combat UI high-contrast damage/status popups icons patterns reduced-motion presets JSON rules engine snippets
Combat-targeting UI with priority markers, role badges and focus indicators for identifying the most important enemy.
Enemy-intent UI with cast bars attack badges multi-state ground telegraphs timing strips JSON presets engine snippets
UI text expansion, pseudo-localization, large fonts mobile widths with overflow scanning, fit strategies JSON reports.
Event-driven JavaScript UI-audio router 28 WAV sounds, 19 routes, volume groups, cooldowns, variation Web/Godot/Unity
JavaScript UI-event queue priorities visibility limits,deduplication cooldowns pause/resume controls lifecycle callbacks
Context-aware notification middleware for routing warnings, rewards and alerts to the appropriate feedback channel.
JavaScript save/settings bridge slots autosave defaults localStorage fallback migration export/import Web/Godot/Unity
Action, quest and world-interaction prompt icons for readable HUD hints, objectives and contextual game UI.
Six-theme save-slot UI pack 48 editable SVG cards, 96 PNG exports, 16 icons, eight slot states Web/Godot/Unity examples.
JavaScript input-context middleware that detects keyboard, mouse, gamepad or touch swaps game-UI prompts automatically.
Drop-in JavaScript bug reporter HTML5 games—capture canvas screenshots, console logs game state; export JSON/PNG
Achievement middleware progress goals dependencies rarity priority deduplicated unlock queues local saves toast bridges
Client-side JavaScript guard offline rewards clock rollback detection, risk scoring, claim caps, audit logs engine
editable result-screen badges 144 transparent PNGs medals ranks new-best stamps victory defeat stage-clear retry flows
Post-run reward-choice UI pack 16 upgrade cards, 32 icons, rarity frames, sprite sheets and HTML, Godot and examples.
0–3-star level-complete UI kit wsix result screens, score panels, retry/next-level buttons, SVG sources engine
Record-results UI pack with eight finished screens, banners, comparison cards, badges, delta tags, SVG sources engine
Dark-fantasy merchant UI with 212 PNGs, 77 SVGs, buy/sell screens, item rows, price tags, templates and a browser demo.
Fantasy quest-completion UI 10 screens reward cards objective rows icons buttons stamps PNG/SVG exports engine examples
Fantasy save load settings UI 10 full screens 12 save-slot rows editable SVGs multi-size PNGs HTML/Godot/Unity examples
Compact idle-progression starter prestige capped offline earnings producer scaling milestones saves three presets Phaser
30 modular dark-fantasy card frames in PNG + editable SVG, with backs, sigils, masks and engine examples.
Dark-fantasy one-of-three reward UI with 12 screens, 60 card shells, five states, buttons, overlays and engine examples.
Godot 4 combat-readability bundle text HP/boss UI status timers accessibility telegraphs target markers VFX tuning tools
jam-polish collection tutorials pause result screens achievements quests shops loot status XP combat combos UI sounds
Twenty-two-pack polish collection adding save/settings, level-complete UI, medals, records, pixel UI, parallax SFX tools
Offline HTML5 ZIP preflight scanner missing files, broken paths, mobile risks, oversized assets itch.io upload blockers.
Crop key art into Steam itch capsules and covers, then load gameplay captures separately valid 16:9 screenshot exports.
Offline save-migration tester schema validation steps data-loss warnings before/after diffs Markdown reports JSON saves
Test whether an HTML5 game fits common mobile viewports, orientations and responsive layouts before publishing.
First-minute onboarding QA tool 60-second timer friction log milestone scoring Markdown reports Godot Phaser Construct
daily-reward calendar event-pass system free/premium tracks event XP claim states LocalStorage editable configuration
Offline achievement-design tool timing completion-rate fields, balance warnings, progression timelines JSON/CSV/Markdown
Live HTML5 combat log for RPGs with event filters, damage/support breakdowns, combatant totals, exports JavaScript API.
Offline combat balancer for enemy HP, player DPS, waves and boss pacing, with JSON/CSV exports.
Post-fight results UI damage contribution, MVP highlights, loot, XP and rewards after boss clears, raids party battles.
Interactive quest tracker pinned objectives progress bars route hints distance labels clarity auditing JSON/CSV export
First-time-player guidance middleware for controlling when tutorial hints appear and advancing through onboarding flow.
performance-budget planner load size decoded asset memory CPU/GPU frame cost FPS headroom mobile risk JSON/CSV reports
Controller-remapping and calibration UI for input setup, keybind configuration and controller-friendly options screens.
Editable post-run results screen with time, kills, builds, damage, rewards, records, a run timeline JSON/CSV export.
HTML5 toast UI achievement, reward, quest, streak, warning record states, queue previews, reduced motion JSON/CSV
Interactive save settings hub save-slot audio/video controls accessibility options keybinds controller prompts JSON/CSV
Neon results-screen skin roguelike survivors-like run endings, covering statistics, rewards, records next-step flow.
Six rank-badge packs 58 ranks, 174 editable SVGs, 846 PNG exports, sprite sheets, JSON maps HTML/Godot/Unity examples.
12-pack combat polish bundle with Godot hit feedback, VFX, damage popups, combo UI, boss warnings and SFX.
Six-screen horror UI expansion with save rooms, maps, keypad/fuse-box puzzles, chase warnings and item inspection.
Five horror UI packs with 10 screens, 1,279 PNGs, 640 editable SVGs and 9 WAV cues for survival horror, PSX and Ren'Py.
Readable floating combat text labels for RPGs, roguelikes, dungeon crawlers, survivors-like games, and action combat UI.
9 pack UI inventory, shops, loot, quests, notifications, saves/settings upgrade systems vanilla JavaScript Phaser.
Five-theme ammo and reload HUD pack 500 PNGs, 120 SVGs, counters, warnings, reload meters, weapon slots browser preview.
Compact ammo HUD starter 96 PNGs, 48 editable SVGs, four styles, reload states, weapon icons, sprite sheets JSON maps.
Neon shooter HUD pack 384 PNGs, 192 SVGs, ammo, reload overheat states, weapon slots, crosshair widgets four palettes.
Pixel shooter HUD pack with 272 PNGs, 136 SVGs, ammo and reload states, weapon icons, sprite sheets four retro palettes.
Seven offline browser tools for balancing economies, loot, combat, difficulty, currency flow and achievements.
economy curves upgrade shops prestige offline earnings retention rewards achievements difficulty scaling offline tools
Drop-in Godot 4.2+ boss HUD phase markers attack telegraphs stagger enrage meters encounter alerts JSON configuration
Edit real code, run it instantly, follow beginner-friendly objectives, fix a broken-code missions,
Sort the town's midnight parcels before the lantern goes out. The cozy post office is warm. The addresses are not.
Don't lose a night to index.html, SharedArrayBuffer, Safari, audio unlock, or stale cache problems.
Drop-in 2D pixel combat assets for action roguelikes, dungeon crawlers, and RPG prototypes.
Pixel combat buttons for RPG battle menus, with labelled PNGs, blank buttons, icons, spritesheets, CSS, and a manifest.
Godot 4 combat juice addon, hitstop, knockback, screen shake, crit flashes, slash arcs, impact sparks, damage numbers.
Tune hitstop, shake, flashes combat SFX with 20 engine-neutral timing recipes, JSON/CSV presets Unity/Godot examples.
Fantasy quest-journal and lore-codex UI kit editable SVGs, PNG exports, 9-slice panels, quest cards, icons JSON layouts.
SVG, PNG, world map panels, HUD assets, markers, icons, route lines, fog of war, layout templates, design tokens.
66 modular RPG equipment UI components in SVG + PNG—compare screens, stat deltas, rarity slots, tooltips and 24 icons.
UI, recipe book screens, slots, icons, cards, workbench panels, SVG source, PNG exports, layout templates, tokens.
Bar UI, HP, mana, stamina, shield, XP, boss bars, cooldowns, segmented resources, icons, 9-slice parts, SVG, exports.
Pixel RPG bars HP, MP, stamina, shield, XP, boss health, cast bars, pips, HUD plates, icons, atlas JSON, SVG, PNG .
53 editable combat callouts, hit markers and status widgets in SVG/PNG, with cooldown, targeting and atlas data.
fantasy-alchemy card kit with 52 SVGs, 138 PNGs, rarity frames, card art, icons, cost badges, deck UI and JSON metadata.
Mobile idle-economy UI worker assignment, automation, research, production, storage and prestige,68 SVGs, 204 PNGs
daily retention system weekly quests streak shields, catch-up tokens milestone bonuses LocalStorage editable rewards
Combat-polish bundle combining hit VFX readable combat UI impact SFX game-feel assets RPGs roguelikes action prototypes
Three haunted-romance Ren’Py GUI themes with 420 PNGs, 210 SVGs, relationship meters, phone UI, overlays and 12 SFX.
VN backgrounds across 12 campus locations, each with morning, after-school and night variants in PNG, WebP, SVG formats.
idle starters Star Forge Garden Alchemy Dungeon Neon Prestige local saves offline earnings upgrades prestige editable UI
Godot 4.2+ foundation for flexible JSON save profiles, persistent settings and keyboard/gamepad prompt swapping,
Mobile live-ops UI IAP, rewarded ads, daily streaks, events, battle passes, offline earnings, restore-purchase flows.
Four animated horror health-bar systems that become more unsettling as the player approaches death.
Godot 4 horror system sanity drain, flashlight battery, threat detection, CRT screen effects, procedural tension audio.
A playable Godot 4 diegetic terminal with mail, files, cameras, systems, passwords, objectives, and a command console.
Complete HTML5 shopkeeper framework suppliers, stock, crafting, customers, dynamic demand, pricing, financial reports.
True 16×16/32×32 pixel combat kit with 52 glyphs 40 status icons 10 animated callouts 10 FX, PNGs atlases JSON presets
fantasy skill-tree starter working HTML5 unlock logic 50 ability icons pixel-UI generator save/offline progress tools
Godot 4.2+ 3D interaction component for inspect, open, hold-to-search, weighted loot, and persistent prop state.
Godot 4.7 framework, Windows desktop pets with click-through multi-monitor recovery saved state timers and low-CPU idle
73 modular non-pixel 2D horror environment assets drowned gothic metroidvania PNGs 4K parallax atlases masks demo rooms
source-editable Godot 4 systems interactive props investigation terminal sanity/flashlight mechanics save/settings UI
3 pack dark-fantasy card editable frames, illustrated assets, icons, reward-choice screens, SVG/PNG exports examples.
Turn crop spreadsheets PNG growth art into validated JSON CSV, then load same crop data included Godot 4 reference demo.
Editable Godot shopkeeper template with buying, selling, crafting, customer preferences and persistent progress.
Godot horror AI sound investigation, searches, hiding checks chase pacing. example Last Train installer included.
playable retro laundrette with modular GLB models, normal/haunted states, animated machines, working doors and a demo.
Preview character combinations and batch-export aligned sprite sheets with animation names and frame timing.
Animate your own card art with dark-fantasy and alchemy FX, transparent PNG sheets and reusable motion data.
Six working 2D boss attacks with damage-linked telegraphs, editable timings and a playable Godot dodge arena.
Search card collections build decks save multiple lists Includes two fantasy themes sample cards editable HTML5 source
Reusable 2D Godot defenses: timed parries dodge invulnerability stamina blocking guard breaks playable training arena
Eight matching HUD animations for health, mana, shields and XP, with transparent PNG sheets, timing data offline preview
Pixel-art hunger, thirst, temperature and fatigue meters with alert states, modular parts, three HUDs editable sources.
One bag. Nine nights. Arrange powerful item combinations, survive the forest, then make the whole game your own.
Import UI artwork, set borders, preview stretch or tile, and export PNG slices, Godot resources and CSS
pixel spell sequences: cast travel impact and linger Transparent 32×32 PNG animations 64×64 copies offline preview.
Matching 8-bit bags, equipment, shops, comparison tooltips and stack-split UI. SVG, PNG, states and offline preview.
Animated pixel doors, chest, lever, pots, barrels and traps with locked, empty, hit, broken, warning and reset states.
Matching 8-bit enemy HP bars, nameplates, armour, targeting and status slots. Editable SVGs, PNGs and offline preview.
Matching 2–4 character pixel HUD layouts, pet and summon panels, revive states and buff rows. PNG + SVG.
Rounded bars for energy, friendship, pets, watering, crops and crafting. Editable SVGs, transparent PNGs and an preview.
Working Godot 4 HUD scenes with smooth bars, damage trails, shield absorption, healing feedback and low-health warnings.
Gilded party layouts, portrait frames, target panels status rows. Transparent PNG/WebP, editable SVG working HTML/CSS
Upgrade previews, material costs, gem selection and repair screens. Editable fantasy UI art
Neon shooter objectives, round timers, teammate states and kill feeds. SVG/PNG/WebP assets + working HTML/CSS/JS HUD.
Three matching pixel UI packs: player bars, party and companion panels, enemy health bars and nameplates. PNG + SVG.
Working 2D minimap, persistent exploration fog, discoverable markers and click-to-place waypoints for Godot 4.3+.
Collect, kill and interact quests for Godot 4, with a journal, pinned objectives, rewards and saved progress.
Matching pixel boss HUD artwork: multi-phase health, stagger, shield locks, cast states and enrage timers. PNG + SVG.
Pixel UI for initiative ribbons, portrait queues, ATB meters and action-point pips. PNG + SVG with an offline demo.
Pixel UI fishing tension, lockpicking, moving skill checks and charge meters. PNG/SVG + four playable HTML/JS examples.
Layered pixel health mana globes fill masks, shield shells, critical states and animated refill effects for ARPG HUDs.
Pixel HUD panels wave counters, enemies remaining, capture/defend progress extraction timers. PNG, SVG + editable demo.
Pixel suspicion, visibility noise meters, 8-direction detection warnings hidden/searching/spotted states. + HTML demo.
A playable HTML5 card-combat starter with energy, status effects, three AI opponents and deck-manager imports.
16 stylised footsteps physical interactions. Six surfaces, walk/run variations, doors, drawers, switches pickups.
Working Godot inventory stacks, chest transfers, stat-changing equipment, consumables, controller navigation saves.
Eight fantasy monsters with four-direction idle, movement, attack, hurt and death. Transparent PNG sheets
A matching 32×32 village, forest, house interior and dungeon kit with 47-shape path and water sets, props,
Three pixel fonts, aligned digits and 40 matching game symbols for menus, inventories, dialogue and HUDs.
Matching pixel dialogue boxes, portrait frames, choices, quest journals and objective states for RPGs.
Matching pixel map frames, markers, routes, floor tabs, fog overlays and legends. PNG, SVG and example layouts.
Pixel crafting UI for recipes, ingredient requirements, batch quantities, queues, progress and salvage.
multi-input recipes, machine capacity and raw supply. Find production bottlenecks and export an offline balance report.
status bar animations for healing, damage, shield breaks, low-resource warnings, XP level-ups. PNG, SVG + timing data.
Non-pixel hotbars with charges, resource costs and clear locked, silenced and out-of-range ability states. PNG + SVG.
Offline browser composer for arranging imported PNG, WebP or JPEG artwork into player, party and boss HUD layouts.
Turn CSV data and artwork into named card PNGs, game atlases and printable sheets, with text-overflow checks.
Pixel RPG character sheets with attribute allocation, elemental resistances, stat breakdowns and respec confirmation.
160 stylised combat sounds across 5 materials: hits, blocks and breaks. WAV/OGG, 8 variations offline audition browser.
Pixel UI for attack damage, hit/crit odds, resistance, counters and HP previews. SVG/PNG assets + offline demo.
Godot weapon and item wheels mouse, keyboard and controller selection, hold/release controls, disabled slots cooldowns.
Place per-frame pivots, grips effect anchors; preview attached artwork and export JSON plus a runnable Godot project.
Room bounds, look-ahead, smooth transitions, boss framing and timed focus for Godot 2D games.
Create card images, build decks and play battles with three editable HTML5 tools.
Matching 4/6/8-slot pixel wheels with item states, quantities, cooldowns and an interactive selection demo.
Three Godot source projects for inventory, radial selection and resource HUDs, with a manual connection guide.
Pixel inventory, crafting and character-stat artwork with separate offline examples for RPG menu workflows.
Matching pixel objective, boss-state and action-hotbar artwork with three separate offline UI examples.
Pixel tactical overlays: reachable tiles, costs, paths, attack boundaries, blocked sight, cover unit markers. PNG + SVG.
Matching non-pixel resource bars, animated feedback and ability hotbars. PNG, SVG, timing data and offline references.
Dark-fantasy equipment comparison artwork plus upgrade, enchant repair UI, with SVG/PNG assets editable workshop demo.
Two Godot 4 systems for quests, rewards, minimaps and saved exploration. Full source,
Three sprite tools for response timing, pivots and attachments, and combat hitboxes
Three Godot source projects boss attacks, parry/dodge defences and encounter camera framing, manual connection guide.
Four matching pixel UI packs dialogue, quests, maps, stealth feedback active interactions, separate offline examples.
3 neon shooter UI packs: aiming core HUD artwork, detailed weapon-state artwork, working browser objective/team overlay.
Four HTML5 UI packs combat feedback, upgrades, run results notifications. Editable sources, previews connection guide.
Connected dungeon floors, floor tabs and saved exploration in a working Godot 4 pixel demo. Full GDScript source.
Recolour PNG sprite folders with reusable recipes, protected colours and organised variant exports.
Name, colour export a matching fantasy rank ladder. Offline editor transparent PNG batch downloads and reusable JSON
Configure pixel player and boss HUDs, then export editable Godot UI with live health, mana and XP controls.

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