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Bug Reports Sticky

A topic by Hanako Games created Aug 02, 2025 Views: 4,139 Replies: 116
Viewing posts 1 to 20 of 62 · Next page · Last page
Developer

Did you get a weird crash? If possible, hit the 'Upload Traceback' button to notify Spiky and send him the relevant code links, but you can also post about it here.

Did a graphic fail to show up? Let us know where you were!

Did the plot seemingly contradict itself because you TOTALLY were holding the Orange Prognosticator in your hand but now the text says it's buried in the desert? Tell us what went wrong - use rot13 if necessary to hide spoilers.

Really I'm just blathering to say "yes, post bugs here".

(+1)

I don't know if this counts as a contradiction but here goes:

Event: Passing the reflexes check when Zorana goes to sleep on turn 1

There seems to be no problem with the event itself as far as bugs are concerned, but I found it odd that Zorana is sleeping fully dressed when there is a pyjamas sprite already. I was thinking it might be to not interfere with the outfit system, but then I remembered that this is turn 1 which means you can't possibly have unlocked any stat-boosting outfits yet.

Event: Mirelle personal quest (magic trick)
Problem: Mirelle's sprite is transparent, and if I roll back the text she disappears completely.

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After investigating Korundi I get a notice that the Blackmail option is available, but the option doesn't show up in her social turn menu.

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I've noticed two issues with the dossiers/social screens.

One is when I had Yakau as my military advisor, but he was still had the "unseen" portrait. If I'm remembering correctly, he agreed to be my advisor without even asking me to do his personal quest - so maybe something in there caused the full portrait not to trigger?  EDIT: I managed to have this glitch happen again, and indeed this time I can confirm that it happened while I recruited him on approval alone. 



Second, I'm in a run where I'm engaged to Kxenia and having Vasily as my concubine. All of the Vasily stuff is working perfectly - the change in our relationship status is reflected in his dossier. But there's no acknowledgement of our engagement on Kxenia's dossier. It's shown in the votes screen, though. I also don't have the ability to remove her from her cabinet position or break our engagement. If it matters, I did the villainess proposal option.

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Can you tell me how you're engaged to Kxenia ? I wanted to be with her, but she said she preferred people that are not friends with her to be her lovers in my run

I'm pretty sure you need to have Kxenia in your cabinet in order to marry her, as well as indicating you had a crush on her at the start. 

Thank you

Game mechanics show up in Sideo's in-character speech on turn 24. log screenshot was easier sorry

I think most of the time everyone openly talks about Turns?

(+1)

Event: Branekka's dossier

Problem: Inconsistent possessive (Maros' and Maros's are both used): 

I've reached grandmaster intrigue, so I've unlocked the mechanic where an electors background, blackmail, allies, and enemies are all automatically revealed to me. 

However, when I go to the denounce screen and try and look at the dossier from there, the information doesn't show up. This is an elector who I have met before, just before I got the max intrigue. I'm not sure if this is an intentional gameplay balance (you have to meet them in person to unlock all the secrets) or an oversight. 

I've also noticed that, on occasion, an elector who has a blackmail hook won't have the blackmail icon show up on the social screen. It's not a huge problem, since the icon does show up once I actually click on the elector, but it is a small visual issue that I thought I'd point out.

Developer (1 edit)

Not sure about the denounce part but with the blackmail options, those options aren't supposed to appear until you've seen their background, and if you hadn't clicked on their dossier yet you haven't "seen" it. Same for a couple of propose options that aren't visible until the background is revealed. If it's appearing on the dossier and then disappearing again on the card afterwards, that's a little weird.

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I see! That makes sense. Then I suppose I need to report the opposite glitch - I swear that a couple of times the blackmail would show up even without me viewing their background, then. I'll try and go double check on my save file to make sure. edit: I must have misremembered, because I can't seem to replicate it now that I'm trying to.  My mistake! edit 2: i was able to replicate the glitch! posted it in another reply so that it would ping again. 


While it's functioning as intended for the most part, I have run into the error once more. Oletko's blackmail option is showing up before I've even looked at his profile. The function is working as intended for Lorkas - it's only after I look at her background that I get the blackmail option for her. 

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If you adopt the baby, the announcement shows up, flips (see pic), and then flips back. Not sure if they're supposed to do that.

While fending off an assassination attempt at the pool (unsuccessfully, clearly), it says that there's tools checks being made. I can't figure out what group of skills this is testing. It's very possible I'm missing something, but I think this is inconsistent language. 

Developer(+1)

Sometimes tests have an extra bonus marked to indicate the effect of a check you passed/failed earlier and its associated flavor text. In this case there were checks a few lines earlier to see if you had any tools fhpu nf n enltha be n xavsr gung lbh pbhyq hfr gb phg jverf jvgu. It's marked partly for the benefit of people who are actually trying to make notes of how difficult various checks are.

When is a temporary buff/penalty used, versus a temporary skill category, versus making subsequent checks harder? I was confused about the effect of the Exhausted penalty, but eventually saw it had updated the overlay, and was surprised at how brutal the effect was. I’m not entirely sure what “Stance” references. I can sort of guess, but the notifications suggest Stance’s effect is negative? Noticing when a check is Deception (Expert) on one run but was Deception (Graduate) previously seems like you’d need a lot of detailed notes, or a very good memory. :)

Developer(+1)

I don't know that I can give a reliable consistent explanation since things just pour out of my head when writing :D I suppose one difference is - is it a long-term penalty, or is it just affecting the very next check? IIRC there's some exhaustion/injury scenarios where you are affected for the entire rest of the quest, so it gets a bigger notification to draw attention to it. Same with the quests where you can get a specific physical bonus before starting that lasts the whole quest through. 

I don't remember where Stance comes in but most likely it can be positive OR negative depending. Tools, in the above example, is either a mild bonus, a nothing, or a mild penalty, depending on what you had to hand at the time. Sometimes, before attempting something difficult, Zorana goes through a whole list of things that might affect how well she does at whatever she's about to do, and all those checks add up to swing the final check, but they were clearly just about "can she do this one thing, how well prepared is she" so after the check where those bonuses are applied, they're not relevant anymore.

(IIRC in these cases I usually just wrote "bonus/penalty to the next check" in the script and Spiky came up with something to show it in the display)

(+1)

Fun stuff, thank you! Always interesting to hear about your process. :D

Event: Agreed to Rippling Eternity's request during negotiations. 

Problem: Rippling Eternity asked for a third elector for Heru Prime, the Heru homeworld. Rihlat, the tiny planet it represents itself, is not the subject of the promise (and if it was, it would be getting a second elector, not a third). (Also, during negotiation, Zorana's thoughts/knowledge refer to "the All-Seeing Eye", and I think usually the moon of Mau Prime is referred to as the Blind Eye? )


On turn 15, the sprites for my two friends aren't showing up in the video call. I had been fast forwarding through the dialogue prior to this. If I rolled back for a few dialogues, their sprites did then appear correctly. 


Bug regarding the Chief Witch quest and interactions after Turn 27 Spoiler Content

Svefg gvzr, V gevrq gb pbzzhar jvgu zl zbz. Fur anzrq zr nf ure zheqrere naq gur ivorf jrer haqrefgnaqnoyl onq, gur aneengvba fnlf V jvyy or hanoyr gb rnea gur ibgr bs gur Puvrs Jvgpu nsgre guvf.

Arkg ghea, gur bcgvba gb artbgvngr vf fgvyy ninvynoyr. V cerff vg, naq vg yrgf zr qb gur dhrfg frdhrapr ntnva. Vg npxabjyrqtrf gung guvf vfa'g zl svefg gvzr ba gur Oyvaq rlr - gur aneengvba fnlf gung "bapr ntnva, gur zvfgf jnfu bire lbh". Vg nyfb gnyxf nobhg ubj "ng yrnfg guvf gvzr, lbh ner fbzrjung cercnerq", qrfcvgr gur snpg gung Mbenan qvq cnff gur fcvevghnyvgl purpx ba gur svefg nggrzcg. 

Bug regarding the history feature.

It doesn't always correctly display when a choice was made. It seems to always display it correctly for big story scenes that are locked to a specific turn, but it doesn't always show up when you made a choice during a banquet or a quest. 

For example: the choice to do piloting over painting here isn't indicated.

I'm going back through a completed run to try and make a guide, which is why I noticed. 

Developer

(Noted, but you might not want to do guides at this point as things remain Subject To Change.)

I know it was a bad idea, but when I tried to Charm and Flatter Lukomir the game crashed  with the follow:

I'm sorry, but an uncaught exception occurred.
While running game code:
ScriptError: could not find label 'myrkka_i_lukomir_flirt'.

I did upload  the Full Traceback.

I have found a text box overflow bug in one of the epilogue screens (this appears to happen if there is an engagement and Krovos is on the Cabinet, and it's the one with a decorated skull on it). While I cannot find the rot13 option to spoiler what I think could be a spoilery epilogue item, taking two words out of either of the first two paragraphs would solve the overflow.

(The engagement imperial proclamation flipped briefly, but I thought that was an intentional fancy spin animation to grab attention rather than a coding error).

Developer

(Can you describe a little better what epilogue screen you're on? Rot13 isn't built in here that I know of, I'm just using rot13.com to paste. I don't know why itch doesn't have a default spoiler option. You'd think!)

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I had no idea there was a site that could do rot13 conversions. That will help a lot.

Vg vf gur rcvybthr obk jvgu gur vzntr bs gur fxhyy ba gur evghny gnoyr, jvgu jvar, tencrf, n pnaqyr naq n zveebe ba gur yrsg-unaq fvqr. Ba gur evtug, vg unf gur grkg orybj (jbeqf ba gur ynfg yvar bs gurve erfcrpgvir cnentencuf ner va oenpxrgf, juvpu V ubcr urycf jvgu cynaavat jurer gb qb gur rqvg):

Gur eriryngvba bs ure trargvp cneragntr envfrq dhrfgvbaf sbe Mbenan. Fur jnf envfrq Zlexxna, ohg ure oybbq jnf Abina. Fur unq pubfra gur Rzcver naq orra oyrffrq ol gur unaq bs gur Uvtu Cbagvsrk, ohg jnf gung gehyl gur snvgu fur jnagrq (gb sbyybj?)

Nsgre n crevbq bs fbhy-frnepuvat, Mbenan qrpvqrq gung Xebibf unq orra evtug. Gur byq jnlf jrer fvzcyl… byq. Gur gjb bs gurz gbtrgure jrer n arj ortvaavat. Gurer jnf ab arrq sbe ure gb gnxr gur pbafgryyngvba gnggbb ng nqhygubbq whfg orpnhfr vg (jnf genqvgvbany.)

Xebibf pynvzrq gur tbqf fcbxr guebhtu uvz, naq gung ur pbhyq oevat gur oyrffvatf bs Qrngu hcba gur Rzcver. Nsgre nyy, jung terngre cbjre jnf (gurer guna Qrngu?)

Gur "gurer" ba gur ynfg yvar pyvcf gur grkg obk'f ebhaqrq senzr.

If you want more information, please let me know. I have kept a history of that run. It was in 0.7.6 because I didn't know there was a later version available at the time.

The same bug is in 0.7.9.1, although it says in that version's update report that epilogues are being worked upon, so that makes sense.

Confirming that as of 0.7.21, the version of the bug I found is definitely, and stylishly, fixed :)

I had a similar issue with an epilog screen with different text but the same illustration—wasn't sure if it was a big enough deal to be considered a bug, but it looked weird. 

The full text in rot13: 

Gur eriryngvba bs ure trargvp cneragntr envfrq dhrfgvbaf sbe Mbenan. Fur jnf envfrq Zlexxna, ohg ure oybbq jnf Abina. Fur unq pubfra gur Rzcver naq orra oyrffrq ol gur unaq bs gur Uvtu Cbagvsrk, ohg jnf gung gehyl gur snvgu fur jnagrq gb sbyybj?

Nsgre n crevbq bs fbhy-frnepuvat, Mbenan qrpvqrq gb nssvez ure pubvpr bs gur vqragvgl fur unq nyjnlf oryvrirq va. Gur arj vasbezngvba jnf na nqqvgvba, abg n punatr. Ure urneg orybatrq gb gur Rzcver.

Nf fbba nf fur jnf byq rabhtu, fur znqr ure qrqvpngvbaf ng gur grzcyr naq jnf znexrq jvgu gur genqvgvbany gnggbbf bs nqhygubbq. Gur pbafgryyngvba pubfra sbe ure jnf gur Tngr bs Urnira, gur cnffntr orgjrra ernyzf gung njnvgf nyy fbhyf va gur raq.


The second-to-last line (Urnira, gur cnffntr orgjrra ernyzf gung njnvgf) had its first and last letter just barely touch the frame, while in the last line (nyy fbhyf va gur raq.) the first word and the first letter of the second spilled over onto the curved corner of the frame. 

When you first enter Myrkka II, "While Cijna ranks only one Elector..." should probably say "rates" instead of "ranks".

I don't know if supposed to be but about  in the middle of voting from others on Zorana, key error: Tharkas III

Spoilers in the screenshot!!! text displaying outside the border: https://imgur.com/Qeskd76

Not sure if this is actually an error or if I'm just not understanding right, but Yakau's profile lists him as Myrthan but based on his design I would think he'd be Mirrow? He seems to resemble those characters more. Maybe this is mentioned if I dig into his background, just threw me off later when i was looking through my screenshots.

Developer

Oh you're right, we changed this character at design phase but forgot to change his records

After meeting Muistis it said "you sense that they probably has positive feelings about you"

I get a exception screen as follows: Meet star admiral for first time -> Charm and flatter (success) -> Negotiate (I particiapated in Starfall) -> He agrees and votes for me. The crash occurs when I click on the little page that unrolls displaying his vote status changing etc. 

Ignore this, updating to current version resolved it.

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