Hey, I downloaded the most recent version of the game. I love it. It reminds me of old Papa's games but super simple and with a cute cowgirl. But enough about the glaze, here's my bug reports.
USUALLY the crashes follow a similar path. I only figured out how to unlock sandbox mode after these crashes so the crashes may have to do with that. Both crashes happened yesterday, June 24th 2026.
I crashed decently late in a run (~35 mins) when adding boba to a drink. The barista was really happy so there is a chance one of her voicelines are not scripted or labeled correctly in Unity.
The other time I crashed was damn near at the start of a run. Same problem: The barista was really happy, about 75-80% (I got happy thoughts first event). It is important to note that while the first crash happened during fullscreen with event timers on, this one was not fullscreen with event timers off.
A couple other strange occurrences:
- When starting a run in windowed, it automatically shoots you back to fullscreen
- Sometimes the event timer setting will just turn itself back on
Oh also yeah I'm using the Windows version, just in case that was going to be a question.
