Hi everyone!
I’ve been working on Pocket Archaeologist, an archaeology game about discovering objects, carefully excavating them, and uncovering the stories that connect them.
The game includes:
- 60 objects to discover and document
- Archaeological sites with different environments
- Hidden main artifacts and optional side finds
- Fragile objects that require restoration
- Historical clues and connected mysteries
- A museum where you can curate your own exhibitions
- Choices that affect an artifact’s condition and value
The goal isn’t simply to collect everything. You’ll need to examine clues, decide which objects belong together, and gradually reconstruct four forgotten histories.
I’d love to hear what you discover and which parts you think could be improved. Thank you for playing!
