Hi everyone!
I’ve just released The Last Bug Report, a short narrative investigation game where you play as a night-shift tester exploring unfinished game worlds.
At first, the job seems simple: reproduce bugs, collect evidence and file reports. But some glitches have become part of the characters’ lives. Fixing them can make the world more stable while destroying something meaningful.
The current release is a playable prologue. I’d especially appreciate feedback on:
- Whether the investigation is easy to understand
- How the movement and controls feel
- Whether the characters and final decision affect you
- Any bugs or confusing moments you encounter
Thanks for giving it a try. I hope it makes you hesitate before pressing Fix now.
