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Bullet Hell

Typically shoot em' up games where the emphasis is dodging a large number of bullets on the screen at once. Bullets form dense patterns on the screen that require precise controls to avoid.

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Topmade with AI-assisted code tagged Bullet Hell (5 results)

Explore tools made with AI-assisted code tagged Bullet Hell on itch.io. Typically shoot em' up games where the emphasis is dodging a large number of bullets on the screen at once. Bullets form · Upload your tools made with AI-assisted code to itch.io to have them show up here.

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Thousands of 2D enemies in plain GDScript. 3,300 at 150 FPS in a browser, five behaviors, batched drawing.
Bullet-pattern (danmaku) engine for RPG Maker MZ: 8 trajectories, homing, ricochet, grenades, explosions.
Thousands of enemies, bullets or flock members in Godot 4: one 2D node, no node per entity.
Horde node: 3000+ agents in packed arrays, flow field around your TileMapLayer walls, one MultiMesh draw call.
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