Topmade with AI-assisted code tagged Economy (29 results)
Explore tools made with AI-assisted code tagged Economy on itch.io. Simulating currency, resources, production, and goods. Often containing elements of strategy · Upload your tools made with AI-assisted code to itch.io to have them show up here.
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Design your clicker / idle game economy before you code it.
Simulate hours of game economy in seconds. Analyze gold inflation, player purchasing power, and rare drop balance.
Run in browser
Free RPG Maker MZ economy plugin: 9 commands, finite stock, prices that follow supply.
Build idle, clicker, tycoon and factory games. Native Unity + Unreal source, playable samples and economy tools.
Idle / incremental game economy balancing tool for simulating upgrade costs, income growth and break-even times.
Seven offline HTML5 tools and source systems for economy, upgrades, prestige, rewards and difficulty, plus a starter.
Reusable idle-progression engine buy-max, prestige, capped offline earnings, milestones, event APIs, storage adapters
Plan currency inflow, sinks and prices. Browser calculator with affordability checks, risk warnings and JSON/CSV export.
Compact idle-progression starter prestige capped offline earnings producer scaling milestones saves three presets Phaser
multi-input recipes, machine capacity and raw supply. Find production bottlenecks and export an offline balance report.
Offline AI auction house for RPG Maker MZ with smart NPCs, bidding, buyouts, dynamic prices, and market simulation.
Run in browser
Build, upgrade and automate strategy-game economies in Godot 4
Balance upgrade costs, income, affordability, payback and progression walls before playtesting — fully offline.
Crafting Economy Lab
$4.99
Balance crafting costs, vendor prices, farming time and gold loops before they break your game.
Browser tool for balancing loot drops, pity systems, and reward odds.
Run in browser
Review EconomyShopGUI fixed prices and crafting costs before deployment. Runs offline.
Idle game framework for Godot 4: big numbers, prestige, offline progress, versioned saves and a balancing simulator.
Offline game economy simulator for faucets, sinks, inflation and affordability.
Idle / incremental framework for Unity 6: BigDouble numbers, offline earnings, prestige, safe saves, balance tools.
Try an editable RPG economy health check, then unlock automatic balancing and exports in Pro.
Run in browser
Plan recipes, BOMs, inventory, production batches, shortages, costs, profits, and station capacity in Excel.
Bookkeeping, irregular-income budgeting and freelance-rate planning in one editable toolkit.
Design quest chains and catch broken dependencies, unfair grind, crafting gates, and inflation before players do.
Diagnose inflation, balance currency sinks, and test RPG item affordability without rebuilding the same spreadsheet.




























