Topmade with AI-assisted text tagged Clicker (21 results)
Explore tools made with AI-assisted text tagged Clicker on itch.io. A style of game where the player must click on something to earn points, which they spend on upgrades to increase the nu · Upload your tools made with AI-assisted text to itch.io to have them show up here.
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The autoclicker that really clicks at the speed you set. Mouse + keyboard, anti-freeze, 9 languages.
Free HTML5 clicker and idle source: nine editable upgrades, clear earnings and a playable browser demo.
A neon-style auto-battle idle RPG HTML5 template with stats, upgrades, DPS, and scaling enemies.
A clean neon-style idle template built around an attention bar
▶ Play the free web demo first: https://cesarlars.itch.io/idle-economy-kit-demo
Offline HTML5 reward system seven-day streaks, claim cooldowns, grace days, milestone bonuses, date-simulation tools.
Reusable idle-progression engine buy-max, prestige, capped offline earnings, milestones, event APIs, storage adapters
HTML5 Idle Production Game Template – Afterlight Foundry (Offline, Contracts & Progression)
$2.99
In bundle
Bottle impossible light in a compact idle clicker with contracts, offline progress, and a finished first-run ending.
Compact idle-progression starter prestige capped offline earnings producer scaling milestones saves three presets Phaser
Client-side JavaScript guard offline rewards clock rollback detection, risk scoring, claim caps, audit logs engine
Free Cookie Clicker Steam automation with independent controls, profiles and a mouse that stays free.
Build daily, weekly, and event mission boards for game UI pipelines.
Run in browser
Idle game framework for Godot 4: big numbers, prestige, offline progress, versioned saves and a balancing simulator.
Idle / incremental framework for Unity 6: BigDouble numbers, offline earnings, prestige, safe saves, balance tools.
Free idle math for Unity 6: BigDouble beyond 1e308, K/M/B and aa/ab formatter, exact bulk-buy cost. Demo included.
Free MIT big numbers + number formatting for Godot 4 idle games. Float precision below 1e300, mantissa/exponent above.




















