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PSX (PlayStation)

The PlayStation is a home video game console developed by Sony and released in 1994-1995.

The primitive polygon graphics have inspired a retro-aesthetic that many independent game developers try to capture when creating games today. This can be characterized by low resolution, lack of anti-aliasing, lack of perspective-aware texture mapping, and integer based polygon rounding for 3D models.

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Topfrom the last 7 days tagged PSX (PlayStation) (8 results)

Explore tools from the last 7 days tagged PSX (PlayStation) on itch.io. The PlayStation is a home video game console developed by Sony and released in 1994-1995. The primitive polygon graphics · Upload your tools from the last 7 days to itch.io to have them show up here.

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Free in browser: rip textures from photos shot at any angle and make them tile. PRO for Windows $12.99: 4K, PBR maps.
Run in browser
Build low-poly 3D models and levels from any pixel art tileset, in your browser. Export GLB, OBJ.
Paint pixel-art tilesets onto a 3D grid in your browser. Export OBJ.
Run in browser
Paint retro PS1-style FPS levels on a grid inside Godot 4: walls, doors, keys, stairs and a one-click walk test.
Rip flat textures from photos, make them seamless, add a PS1 or pixel look and a normal map. Runs in the browser.
Run in browser
Free Unity editor tool that bakes dithered pixel-art textures for retro / PSX-style 3D.
Bake AO, sky and sun light into vertex colors. No UVs, no Cycles bake setup.
An offline texture editor for PS1-style graphics, dithering, limited palettes and low-resolution art.
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