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3D

Three-dimensional graphics, environments, and gameplay mechanics.

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Unity

Unity is a game engine for 2D, 3D, AR and more

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made-with-unity

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A GLB animation studio-Import, inspect, edit and export skeletal animation.
Track verified mesh specs, engine import tests, materials, LOD/collision evidence and marketplace-ready technical facts.
Lock style rules, review silhouettes and materials, flag near-duplicates and prepare a coherent 3D asset pack.
A Unity tool for manual and automatic weapons, attack cycles, upgrades, crit dmg, and extensible SO attack behaviors.
SmartMap is a 3D Tileset world map creation utility.
A modular save, slot and persistence framework with autosaves, backup recovery, migrations and optional encryption.
Animated growing vegetation for Unreal 5.6-5.8 and Unity, with hierarchical wind and MegaPlants 5.7-5.8.
Simple Dialogue Graph to create and visualize Dialogue Trees
Preview, analyze, optimize, and capture Unity Particle System prefabs inside the Editor.
PixelCharStudio3D for Unity: Low-Poly & PSX Character Generator
Build first-person interactions with pickups, doors, keys and switches in minutes.
Single-file level prototyping tool — greybox in plan + section, WebGL preview, GLB/OBJ export. No install. EN/TR.
A simple low-poly terrain tool: paint a map, export to your engine
The subtitle editor made for Unity!
Animate textures in real time — no Animator, no clips, just scripts
Includes Easy GLB Creator and GLB Editor Pro - Create and edit your GLBs with ease!
Paint Prefabs Instantly: Place, customise, and populate your Unity scenes with ease.
A tool pack that automatically transfers your props from Blender to Unity.
Place objects naturally in seconds with smart physics-based simulation, 2D & 3D.
Remove visible texture tiling in seconds with a drop in replacement for materials and terrains
Enable tens of thousands animated 3D-objects! :3
this pack will allow you change the database in sqlite to mysql with full optimastion in trasaction very fast
Adaptive Enemy AI Toolkit is an easy-to-use system for creating enemies with many behaviors.
Dynamic Occlusion Cutout System (DOCS) enables occlusion cutout for objects between the camera and the target/player.
Transform your images into seamless, professional textures with ease—create, process, and test in one powerful tool!
Universal Save System - JSON, Binary, Encryption & Asset Reference Saving for Unity
Advanced URP decal painting tool with scatter/path modes, surface filtering, material palettes, built-in presets.
Dungeon Level-Editor 2D Designer and 3D Exporter
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