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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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Graphical User Interface (GUI)

Resources relating to or for building Graphical User Interfaces (Commonly called GUIs)

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Latesttagged 2D and Graphical User Interface (GUI) (92 results)

Explore tools tagged 2D and Graphical User Interface (GUI) on itch.io · Upload your tools to itch.io to have them show up here.

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Your files. One vault. Fully private.
Draws your crafting screen from your own recipe data - every reagent and result mark generated, no PNGs
Turn a bitmap glyph sheet into a real OTF / TTF font.
Run in browser
Free, local desktop tool to clean background, align grids, and pack sprite sheets
Label maker generator for letter mailer club creators
Run in browser
Visual UI Builder and alignment toolkit for Godot's Control-based UI
Want to hear your name as a song? This GUI turns text into melodies.
Run in browser
An Odin framework for building custom applications, a full widget set, game engine systems and more.
A tool for dithering and palette swapping images.
Run in browser
A 2D independent game engine.
High-performance native Android text outlines and shadows, without runtime overhead
Just a launcher for Poppy Playtime
Randomly pick games from the Steam Store and start challenges with your friends.
Stop wasting weeks on game UI. UIForge generates complete, styled UI kits for your game in minutes, not days.
Graphic editor with procedural generation for modelling and visualizing planets
Learn how a game engine works by writing your game like a document
Simple and clean system for managing resources with UI feedback.
A level editor for PvZ2 and pvz2 mods
Procedural Hexagonal Grid Generator for Unity
Convert font (ttf, woff etc.) into a bitmap font image.
An app that plots occurrence data from GBIF (www.gbif.org) using the pygbif Python module.
An exploratory study in procedural generation.
Run in browser
Create your own cards with a variety of design presets.
Build a character once, animate it, then swap parts (arms, heads, gear, effects) and see every frame update instantly.
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