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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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procedural-generation

RPG Maker

Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the following:

  • RPG Maker 2000
  • RPG Maker 2003
  • RPG Maker XP
  • RPG Maker VX
  • RPG Maker VX Ace
  • RPG Maker MV
  • RPG Maker MZ

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rpg-maker

Top paidtagged Procedural Generation and RPG Maker (9 results)

Explore tools tagged Procedural Generation and RPG Maker on itch.io · Sell your tools on itch.io to have them show up here.

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A robust procedural dungeon generator for RPG Maker MZ.
The ground burns, freezes, floods and conducts, and every tile remembers.
Your spells draw their own art. Every skill gets a unique animated magic circle, derived from its own data.
Draws all 78 tarot cards itself - no image files - and every card can bind as a real contract.
Every song your player collects becomes a real engraved score. Ten traditions. And the sheet plays what it shows.
Every weapon and armour draws its own engraved plate — and the plate records what the item has done.
Every weapon and every piece of armour strikes its own maker’s mark, drawn from what your loot system rolled.
One value falls, and the world answers. 44 apparitions drawn by code - no image files ship.
Generate text-based RPG loot, chests, enemy drops and rewards.
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