Toptagged AI Generated, Game engine and sourcecode (26 results)
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Core, Inventory and Abilities & Status Effects for Godot 4 in one ready demo project. Cheaper than buying both.
Godot 4 abilities with self, single-target and ground targeting, cooldowns and costs, plus buffs, DoTs and stuns.
Drop-in Godot 4 inventory: items as resources, stacks, chests, equipment with stat modifiers, drag-and-drop UI.
Free Godot 4 RPG foundation: stats with modifiers and a live breakdown, event bus, game clock, JSON saves. MIT.
Build idle, clicker, tycoon and factory games. Native Unity + Unreal source, playable samples and economy tools.
Simulates every Niagara system, takes the union of its bounds over the whole lifetime, and writes FixedBounds in batch.
Shadow Thrash Fixer — Proves Which Movable Actors Never Move, Then Stops the Shadow Cache Thrash (UE 5.8)
$10.49
-30%
Proves which Movable actors can never move, then stops them invalidating your shadow cache.
Rewrites the UMG property bindings that call a Blueprint every frame - and names every one it refuses.
Thousands of enemies, bullets or flock members in Godot 4: one 2D node, no node per entity.
The free tool that takes you from empty PC to source-built editor — no build engineer required.
Prove a serialized-field rename actually migrated - before you delete [FormerlySerializedAs].
Turns off the engine plugins nothing references — rewrites your .uproject behind a timestamped backup you can restore.
GDScript complexity analyzer for Godot 4. Measures CC and C-COG in the editor and via CLI. Early 0.x release.
Re-import a CSV without destroying editor edits. Merges per cell, previews first, and can be undone.
Reset or push Blueprint defaults across every placed actor, per property, with a preview first.
Primary Asset Doctor — Repairs the Asset Manager Config That Returns an Empty List (UE 5.8)
$10.49
-30%
Rewrites the Asset Manager config that leaves GetPrimaryAssetIdList empty, then re-scans to prove the repair worked.
Duplicate Mesh Consolidator - Merges Interchangeable Static Meshes from Datasmith, Revit & CAD (UE 5.8)
$10.49
-30%
Groups genuinely interchangeable StaticMesh assets and merges them in one batch. For Datasmith, Revit and CAD imports.
Prove every released JSON save still migrates before your Godot update ships.
Material Sprawl Collapser - Collapses Duplicate Base Materials into One Parameterised Master (UE 5.8)
$10.49
-30%
Collapse duplicate UE5 base materials into one parameterised master. Every original becomes an instance.
Overlap Warden - Clears the Unreal Overlap Flags That Can Never Fire, Then Re-Scans to Prove It
$10.49
-30%
Proves which overlap flags Unreal can never fire, clears them, then re-scans to prove it worked.
GDScript complexity analyzer for Godot 3. Measures CC and C-COG in the editor and via CLI. Early 0.x release.

























