Toptagged AI Generated, Game engine and sourcecode (17 results)
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Niagara Bounds Solver
$19.99
Simulates every Niagara system, takes the union of its bounds over the whole lifetime, and writes FixedBounds in batch.
Plugin Cleaner
$14.99
Turns off the engine plugins nothing references — rewrites your .uproject behind a timestamped backup you can restore.
The free tool that takes you from empty PC to source-built editor — no build engineer required.
Prove a serialized-field rename actually migrated - before you delete [FormerlySerializedAs].
Proves which Movable actors can never move, then stops them invalidating your shadow cache.
Groups genuinely interchangeable StaticMesh assets and merges them in one batch. For Datasmith, Revit and CAD imports.
Rewrites the UMG property bindings that call a Blueprint every frame - and names every one it refuses.
Collapse duplicate UE5 base materials into one parameterised master. Every original becomes an instance.
Rewrites the Asset Manager config that leaves GetPrimaryAssetIdList empty, then re-scans to prove the repair worked.
Reset or push Blueprint defaults across every placed actor, per property, with a preview first.
Overlap Warden - Clears the Unreal Overlap Flags That Can Never Fire, Then Re-Scans to Prove It
$14.99
Proves which overlap flags Unreal can never fire, clears them, then re-scans to prove it worked.
Re-import a CSV without destroying editor edits. Merges per cell, previews first, and can be undone.
















