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Devlogs About Culture Page 3

Expanded content
Culture
Hi I created and ran this game 5 years ago and retooled it to place it in the 2021 One page RPG Jam., and then I never did anything with it. My game group certa...
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12 months of Rainer Werner Fassbinder
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Culture
My resolution for 2025 was to watch everything Rainer Werner Fassbinder made in release order. I was inspired by this bluesky post which I'd seen in late Decemb...
Happy New Year
Culture
NB85C-QQ5P0-CVWZA 7H5BZ-8V4BV-GNJHY P6NG6-JPR06-BY385...
Not a mindless shooter
Happy Holidays
Culture
🎄✨ Happy Holidays! This year has been incredibly important for us - it’s the year we began working on Island Beekeeper 🐝 It’s only the start of our...
2025 Retrospective
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Culture
It’s been a big year for DEVIL’S LIMINAL, as well as for me personally! So, I wanted to share a retrospective about how 2025 has been. But first, if you hav...
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About mice and Amazonian biodiversity
Culture
I would like to share with friends from other parts of the world some of the references cited in the material. I used Wikipedia as a basis for some of the infor...
🎉 NORMENHILL 1st ANNIVERSARY 🎉 + NEW TRAILER!
Culture
So, exactly one year ago, I laid the foundation and the beginning of this story by releasing Act I of Chapter 1 of the game Normenhill. Actually, I started writ...
The Power of Community Testing: How a Small Discord Group Transformed Steel Abyss
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Culture
The Power of Community Testing: How a Small Discord Group Transformed Steel Abyss “Absolute cinema.” When someone drops that phrase in your Discord after pl...
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Pyramidal Break succeeds in ViveLaConco December 2025!
Culture
Pyramidal Break is our first project to be shown at an expo We can't stress enough how fortunate we are to have had this experience in Guadalajara last Saturday...
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Find *Your!* Community - November 2025 Devlog
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Culture
Hello everyone, Duhop here! This month, I’m pivoting the devlog away from the specific, technical topics I’ve been discussing recently. I want to talk about...
Monster Portal is released!
Culture
Monster Portal is finally released! Please feel free to check it out!...
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Resonant Tale in Concert
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Culture
The first sound in Resonant Tale is that of breaking waves. So too began the new orchestral arrangement of its soundtrack, the waves no longer a single noise ch...
Vote!
Culture
Hello everyone! I hope you are all well and enjoying your holiday preparations. As for me, I am doing my best to progress with 1001 Lives in preparation for the...
BLACK MASCULINITY (BISMUTH AND KRONE)
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Culture
EDIT: This has been edited to the zine itself with some edits! This will be kept here for posterity and to keep links from breaking. I wanted to briefly touch o...
Phra Rahu's Breakfast !
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Culture
In the monochrome sky of an old Game Boy, an avatar of Phra Rahu emerges. His insatiable quest to devour the sun resumes. It doesn't matter that this sun isn't...
Oops! You're the Hero! Devlog 12: Oops! At MDev
Culture
Hello, hello! Welcome back to the monthly devlog; it has been quite a month, and I have a lot to ramble about. We’re coming up towards the end of the year, an...
Thornapple Deck
Culture
Pop stars, demons, entheogens, and human history. https://www.gravityloop.org/product/thornappletarot/ 78 researched and retro computer inspired pixel art cards...
Thank You For Everything
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Culture
The last six months that I spent on the games were the happiest days I have known. I did not think the tiny projects would reach a single person, much less turn...
[ENG/FR]End of event / Fin de l'événement
Culture
Good evening, everyone! That's it, the event is over and the browser version is back to normal. I hope you had fun! I'll be back very soon with more information...
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Devlog #3: Devconnect Demoday!
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Culture
This week, Buenos Aires has been buzzing with DevConnect, the world’s biggest Ethereum event, which this year took place in our city. Within that context, on...
Why Books Aren't Enough for Game Development Education (And What I'm Doing About It)
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Culture
I've been thinking a lot about how we learn game development. Books have been my go-to resource for years (I'm a kind of a bookworm) but lately, I've realized t...
A Selfie for Veronikka 🍓✨
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Culture
︶︶︶ ⊹ ︶︶︶⠀୨♡୧⠀︶︶︶ ⊹ ︶︶︶ After so many years since Veronikka first came out (about 4?!) she’s still right there, snuggled...
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It's CWKB’s first anniversary!
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Culture
A twelvemonth timeline | has tumbled since Key-rider crowned | found cruel ending on the lance bereft | of loving foe. Work was wearing. | But reward for grind...
Un bel feedback da un amico
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Culture
Ho ricevuto un feedback da un amico, magari è utile anche a voi che lo state leggendo e provando. Ho eliminato alcuni riferimenti alla nostra vita privata e qu...
DEVLOG #1 - So what is like, the idea of it?
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Culture
So the reason I wanted to create a devlog this very day is the fact I want to state what is the current state of me and my project for people who are interested...
Updated the itch page with the new map images
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Culture
updated the images for the new map and to till you one of them...
Oops! You're the Hero! Devlog 11: Showcase Preparation
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Culture
Hello! We’re back at it again with a devlog for the new month. It’s November, and we’re making our way to the end of the year as best we can. It’s now s...
​🌼 Today we celebrate more than just a day... we celebrate memory. 💀
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Culture
🌼 Today we celebrate more than just a day... we celebrate memory. 💀 The Day of the Dead has arrived at our virtual school. Among marigold flowers, lit can...
1000 downloads in 24 hours!
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Culture
wow! 1000 downloads in 24 hrs! Thx guys as a thank you, I will give you a hint on some hidden things in the map and some things you would notice after replays...
New Front Page
Culture
Hey everyone! I have been working quietly behind the scenes, and Arcane Earth has just had a full refresh on its Itch.io page! The new layout is much easier to...
FEATURED ON POLYGON!
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Culture
It’s like 1:00AM the day after my Polygon article was released and I’m just now making this devlog because I had to talk to SO many people about this today...
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My 5th game jam, it’s time to reflect a little bit!
Culture
The 5th jam I participated in finished yesterday and I think I just want to throw some words to the void. Also I’m mentally tired so this probably will be me...
Game jams are fun?
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Culture
The Jamsepticeye game jam is over! I would never have thought it could have such a positive impact on my view of game jams, and my view of itch.io as a whole. A...
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One Year of ASV Sale
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Culture
Today marks ASV's first birthday! The support this project has received has really blown us away, and we can't thank you all enough. To celebrate, the .pdf (and...
Devlog #2
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Culture
Hello! Chamrad here. Several moons have passed since the last, meaning the first devlog, and oddly enough, a lot of you actually read it or at least opened it...
--a dimming star-- [rant + progress]
Culture
Hi, I'm Monarch!^^ I'm here to tell you... man, I'm really not satisfied with Itch.io, or how it operates. It has come to my notice that the only technical staf...
Culture in the Labyrinth
Culture
One of the best parts of working on The Labyrinth of Time’s Edge isn’t just the rooms I write or the strange places I design, it’s the culture that’s gr...
Prima di aprire MGZ: quello che devi sapere
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Culture
Cerco ancora di parlare di MGZ perché ci tengo a questo gioco, come a tutti gli altri creati da Vas Quas. Se volete potete anche ascoltarvi questo podcast crea...
CIGS: From Chicago to the World!
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Culture
On September 6th, I brought SUPER PHANTASY FIGHTERS to the Chicago Indie Games Showcase (CIGS)! This time, the venue was 200x bigger than the previous showcase...
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Behind The Dreams Pt. 1: Game By Game By Game Boy Game
Culture
Disclaimer The process of making I Dream of Harold wasn’t really eventful, so I’m treating this more as an open letter about my life as a game dev and compo...
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physical copy display inspo!
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Culture
ciao! wowie, this blew up all of a sudden! i want to welcome my new followers i got from this zine. i hope you all make cool ass physical copies of your games a...
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August Updates!
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Culture
Hello everyone! Apologies, we’ve missed out on July updates… but we are back here again for August!( •̯́ ₃ •̯̀) So let’s get into it! So far, we...
18,000+ Plays! Let's move to Discord!
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Culture
Thank you all for playing the demo and sharing your thoughts! If the demo really interested you in any way then you can join the discord for game progress and m...
Thanks For Your Support
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Culture
Hi all, I wanted to thank everyone for your support. My fun little project seems be getting out there to a lot of folks! We're 3 weeks post launch. I was thinki...
censorship, decentralization, and a cool list of creators you should check out!
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Culture
hey! what a mess, right? i don’t have to explain what’s been going on with censorship and payment processors, do i? we’re all devs here. we know what’s...
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Devlog #1: Our First Pixel Art Plants
Culture
We’ve always loved creating cozy pixel environments, but flowers were often missing from our tilesets. That’s why we designed this Flower Asset Pack – a s...
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40,000 Plays!
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Culture
40,000 plays… wow… thank you… so much! I am honestly blown away…. 40,000 of you have picked up a shovel and ventured into the depths of this little worl...
Report Bugs here, good sire/madam!
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Culture
Thanks so much for reporting! Please include: The platform you're playing on The version you were playing A brief description of the bug What you were doing bef...
FREEZE-ZX
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Culture
We are so proud that the first issue of a brand new Speccy mag! FREEZE-ZX from the creator of long running C64 mag "FREEZE64" is out now and features our game o...
One Month of In Death!
Culture
In Death has been out for one month! It's not been too crazy, I always knew this was going to be a humble launch but the most important part was getting the gam...
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