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Postmortems

The Black Screen Bug - Workarounds
Postmortem
(This post was translated from French to English using "Google Translate") In some relatively rare cases, a bug occurs after the scene where the "chemical strip...
Idle Guild v1
Postmortem
POST MORTEM: Idle Guild From a virtual pet demo to a desktop experience. Overview Idle Guild started as a small demo where I experimented with the idea of havin...
4 files — 1.0.2
Curse of Camelot: Ultima - Chapter IX: The Knights of the Round Table
Postmortem
The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
Celebrating 1500 downloads and lessons learned
2
Postmortem
This post is handwritten and contains no AI content. And yes, I like to highlight and bold my words. It's been 8 years since I first released The Singing Scar...
1 file
Happy One Year Anniversary!!
Postmortem
Happy one year anniversary of Oomy!! It was very heavily inspired by Yume 2kki so felt this was fitting. I plan to do more updates and fixes over the years. I a...
Oops...We didn't say?
1
Postmortem
Just received a funny mail from a user: Thanks for adding the resize option to the gallery. We were puzzled. We had put that in quite some time ago and thought...
Curse of Camelot: Ultima - Chapter VIII: Astolat
1
Postmortem
The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
1.3
2
Postmortem
1.3 Fixed the white or garbled window with MiniGL 29.1 on PiStorm (windows 1024 pixels wide and taller than 568 lines). Added a Fullscreen option in Options > G...
1 file
Curse of Camelot: Ultima - Chapter VII: The Merchant, The Prince and the Jester (Part 2)
1
Postmortem
The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
Version 1.5
1
Postmortem
Version 1.5 of Famine, Ash, and Steel has just been released. I've additional tables for quest generation, patrol encounters when traveling through territory co...
3 files
Curse of Camelot: Ultima - Chapter VII: The Merchant, The Prince and the Jester (Part 1)
Postmortem
The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
Retrospective
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5
Postmortem
Firstly, a big thank you to everyone who's played the game, left a comment or review, made a playthrough or interacted with the game in any way. I've loved read...
Curse of Camelot: Ultima - Chapter VI: Waltz de Chocobo
1
Postmortem
The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
DEMO VERSION IS OUT NOW!!
Postmortem
There are numerous major updates, including feature enhancements and improvements to performance and graphics compared to the previous version. Here are some de...
1 file
New Lobby starter chunk!
Postmortem
Hello Rotters! Hope you didn't died at Next Petrol island (or did)! Have some exiting news after a while hard working at the game, as now we have a little start...
Ultra ADHD, Ten Years Later
2
1
Postmortem
I might be misremembering, but back in 2016 there was this underlying sense of that year being “the strangest time in history”. Mass uncertainty, political...
Curse of Camelot: Ultima - Chapter V: Gwinevere
Postmortem
The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
how i made dis ting
5
Postmortem
Initially created in a little over 1 day (Friday night and Saturday) for the South Africa Game Jam 2026 for the theme 'People Watching', and then spent the rest...
Postmortem - The Conception, Creation and Launch of Tall Lady's Labyrinth
4
Postmortem
The Beginning Hi everyone! Today I would like to share a little about the development of Tall Lady's Labyrinth. It started out as a little challenge during the...
Postmortem
4
19
Postmortem
It’s been a long month, and it feels so strange that it’s finally done and over with. I genuinely didn’t think I’d be able to finish the game, and for b...
A Studied Seduction price breakdown
29
Postmortem
Hello everyone, This is ebi! I recently made a post on my Patreon for my $2 and above backers about how much it can cost to make a short visual novel, using A S...
FASTFIX
Postmortem
- added difficulties - added more "life" on map - better obilisks...
2 files
No Future Updates
7
Postmortem
Hello everyone, I just wanted to let you know that this game will not be receiving any future updates. I made the majority of this game in about 7 days for a ga...
The End Of Cupcakes.
3
Postmortem
As previously announced, the game required an update due to requests for major bug fixes and improvements. To fund this update, I created a campaign. Unfortunat...
Theme change
Postmortem
This will be a short one, there is not much to write an image can't show. The game needed a 1000x check of every pixel and a new theme; this change is large. Ev...
Curse of Camelot: Ultima - Chapter IV: Castle Camelot
Postmortem
The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
I Shipped 20 Trials to Heaven. Here’s What I’d Change
Postmortem
Two weeks ago, I released my first game, 20 Trials to Heaven , for free on Steam and itch.io . I started from scratch and spent almost two years making it as a...
Breakdown Blogpost and Public Source Code!!!
4
Postmortem
Hello, everyone! It's been over a year since I made this little fangame. Thank you all so much for playing it and your lovely comments! To celebrate, I've writt...
Curse of Camelot: Ultima - Chapter III: The Boy King
1
Postmortem
The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
If you already bought it, redownload for free!
2
Postmortem
If you already paid for the game and want to download it again now in 2026, just click “I already paid for this game” on the download screen. It’s below t...
4 files
Curse of Camelot: Ultima - Chapter II: The Sword in the Stone
1
Postmortem
The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
My Dear game has been leaked and I am Shocked
2
Postmortem
Hello everyone, I am the solo developer of the game "Unseen Lines." It is disheartening to see my game end up on piracy sites after ten months of hard work; I h...
Important Update: Android APK Touch Controls Fixed!
Postmortem
recently added an Android APK version of the game. Unfortunately, the touch-drag controls did not function correctly, as they were still configured for keyboard...
1 file
Out of Quarantine! A Post Mortem and What's Next
Postmortem
Out of Quarantine: A Post Mortem and What’s Next Before We Fall is out of quarantine, which means I can finally start pushing updates again ( For some reason...
What's New in Version 1.2?
Postmortem
Hello everyone! I'm excited to bring you a fresh update for Animapic . This version focuses on making your dialogue scenes much more dynamic and cinematic with...
2 files
Carnivore! - The Animated Pilot that Wasn't
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11
Postmortem
I hope you're doing well everyone! With the large response Carnivore! had gotten, I thought it was proper to give it a much needed breakdown on how it was made...
Throwing Knife Animation Added
5
Postmortem
quick projectile animation for the strawhat...
1 file
2D Katana and Dagger wielding, pixel-art character
Katana Attack Animation Added
4
Postmortem
Added a katana attack animation for the StrawHat chracter...
1 file
Curse of Camelot: Ultima - Chapter I: Forest Sauvage
Postmortem
The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
Life update
Postmortem
Hey! I haven't updated this in a while (or anything as a matter of fact) because I've just been extremely stressed out about everything. I want to push my waist...
Blog #23 - Developing around...
Postmortem
Hello rotters! Continuing the last update, I've decided to drop the Android and Web versions of the game. At first it looked a fun way to distribute it, but as...
Adventure Report: The Curse of Camelot: Ultima - Prologue
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Postmortem
The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Morta), Bianca (as Elric), Priss...
Auto Click with bg process + window based capture point
Postmortem
huy guys im new here :D this my first project using claude ai. This new app can run in the background and also using window based capture point, so ppl can move...
1 file
🚀 From an Idea to a Finished Game — The Story Behind Meteor CLASHH
Postmortem
I wanted to challenge myself to make my own game from scratch, even though I was still learning game development. The idea was simple: put the player in space...
1 file
Full Devlog Video: I made a MARIO FAN GAME in UNITY (worst mistake?)
Postmortem
Hello, my name is PedrokaDev… And I just made the SINGLE WORST decision a game developer can make. I made a Super Mario Bros fan game in Unity. Just like kill...
✅ STRUCTURA! Update Patch Notes v3.1
1
Postmortem
Minor Adjustments and Changes! New game icon Adjustments in Intro scene...
2 files
Mystery of the alley
Postmortem
A 7 day game jam. Around day 3 it stressed me out that there is no game loop. We wanted to make a game with at least 5 scenarios and make everything random. A m...
Like all malls, this one is dead.
Postmortem
I haven't touched this in years, and I think it's about time to declare it dead. I had a story I wanted to tell with this game, one about how choices you make a...
Creature patch
Postmortem
English: Almost everyone who played mentioned the same thing. I'd noticed it myself but told myself it was probably just me. At the camp, after the phone scene...
1 file
What if fewer RPG rules did MORE? (Adventure Hour! Design Read)
Postmortem
What if there's solid GOLD to be mined from playing RPGs like a child? Take a peek! Coming up on FIVE YEARS of Adventure Hour!, here's an inside look at the bra...
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