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Game Devlogs

Devlog #3: a few months of development and a lot of changes
It's been a while since I last posted here! Kanarion has changed a lot since July, largely thanks to feedback from the first players. The tutorial, rebuilt (aga...
1 file
Critterfront - Changelog 2
Raids Squads: before a raid, tap each critter to set it to Gate 1, Gate 2 or Reserve, then Send squads to send both at once. Reserves wait on the bench to be se...
1 file
ZGodo — The Overworld Is Here! Play the Expanded Demo 🌲⚔️
Major Update
The Overworld Is Here! What started as a small dungeon prototype has grown into a more complete retro action-adventure! The latest ZGodo demo now includes an ex...
Devlog #1: How I Built "Hammer Simulator" — Physics, Wall Crushing & Offline Multiplayer!
1
Marketing
Hey everyone! 👋 I'm super excited to finally release Hammer Simulator out into the wild! This project started with a simple question: Can I recreate that inc...
3 files
v0.6.1
上部操作エリアの追加 落下硬貨の入れ替え...
1 file
Demo update: readable font, taps that pay by ball and fixes / Demo: letra más legible, toques por pelota y arreglos
English What's new in the demo: • Much more readable text: the whole game, numbers included, now uses a clearer pixel font. Thanks to everyone who told me the...
1 file
Update 1.2.3: The Monsters Are Coming
The dragons were never quite dragons, and the ogres were blokes holding logs. Not any more. Every big beast has been redrawn, every winged unit has proper wings...
Daily Routes are live: one careful delivery each day
Major Update
One warehouse. One careful push. A new daily route. Tiny Warehouse Puzzles: Daily Routes is now free to play in your browser. Push each crate onto a golden dock...
1 file
Dynamic Basketball Manager 1.1
A new version of Dynamic Basketball Manager (1.1) is now available for download from the website. The main new features in this release are: New "Manager Pro" g...
Why I Let the Haveli Stay Quiet — Dev Notes from the Haveli
When I started building Haveli — The Cursed Night in Godot, I had one rule for myself: sound first, jump scares last. A loud scare is easy. Silence is harder...
New Pixel Metroidvania Dev Log 0040
A 2D pixel-art metroidvania with fluid movement and weighty combat. Currently in development by KUPstudio.
Work in progress: the swordfish
A look at something still in progress: a swordfish, a big fish for the next stage. It isn't in the beta yet. How it was made Building the shape by hand didn't l...
公開しました:作った理由と、作者のこと / Released — why I made this
Major Update
※本作は TYPE-MOON 作品を題材にした非公式の二次創作(無料のファンゲーム)です。公式・関係各社とは関係ありませ...
1 file
Appendix N 0.1.7: wilderness events, hireling work and heirs
Major Update
0.1.7 adds the first content from the roadmap and fixes five problems a new player hit in 0.1.6. The rules you know haven't changed; the new content brings its...
Appendix N 0.1.7: wilderness events, hireling work and heirs
Major Update
0.1.7 adds the first content from the roadmap and fixes five problems a new player hit in 0.1.6. The rules you know haven't changed; the new content brings its...
2 files — 0.1.7
Petri 0.9.0: a proper look at what's growing in your dish
Thanks to everyone (Literally just me and my wife right now lol) who's tried Petri since launch. This update is all about looking down the microscope. New organ...
2 files
Cold Signal: Operation Absolute Zero is out now!
Major Update
Cold Signal: Operation Absolute Zero is now available for Windows. Infiltrate an Arctic signals station, recover the cipher key and escape. Choose your approach...
1 file
Big visual update: every habitat redone + tap everything
Major Update
Hey everyone! This one’s a big one. After a lot of feedback (thank you to everyone who commented on Reddit), I went back through every single habitat and redi...
1 file
Mobile MMA SIM Demo — Release Update
The refreshed Mobile MMA SIM Demo is now ready. Development and testing on the new demo build have progressed well, and at this stage I’m still planning to ke...
[WELCOME & DEVLOG #1] The Foundry is Open! Feedback & Submit Your Custom Goo Ideas!
Marketing
Welcome to Goo-nami: Hydraulic Foundry! My name is E.J the solo developer behind American Made Media. I am a one-person indie developer and music producer with...
1 file
Update 0.22: Neat Plates, Restocks and a fairer difficulty curve
Major Update
Thanks for playing the Seoul Night Bites demo! Version 0.22 is a big balance update. What's new - Neat Plate: serve only a recipe's own ingredients and get +1 c...
1 file
HeartBroken Ruins No Future (Massive Free Launch)
1
Major Update
HeartBroken Ruins No Future (Album Mythology Based Open World Action RPG Launch) BROADCAST 2045 — ORIGINAL TRANSMISSION RELEASED The original five-world editi...
3 files
Phenix Rebirth 1.6.1
**Adventure** — the menus change clothes, and the story gets its endings. - Menus of the Adventure rebuilt as the station of Phobos: riveted black steel plate...
1 file
This Happened!!!
Game Design
Yeah, I didn't expect it myself, but it happened... the release of The Nest, even if it's still a bit unfinished...
1 file
Road Rep is live: five jobs, one reputation to earn
Major Update
Road Rep is out, and it’s free to play in your browser. You start at Reuben’s Depot, pick a gig, and haul. Every clean delivery earns REP, and REP unlocks t...
A new racing environment: The Gymnasium!
More progress on 5Min Race, with a new environment dedicated to competitive racing! New environment: The Gymnasium is taking shape, with a racing carpet, timing...
Browser build update — dark theme, splash, itch zip fix
Small update on the Grid Clear itch page: the play-in-browser build should work reliably now, with a refreshed look and startup flow. What changed Dark theme...
1 file
Light Source has released
Major Update
Today is the day that Light Source releases! I hope you all have fun and enjoy this labour of love! Even though this is release day and I have passed the finish...
devlog 2!
what i did 4.11.26: finished EVERY CHARACTER’s phase 1s !! (other than the ‘press’, but that directly leads into phase 2, so i’m not doing that quite ye...
2 files
Devlog - #9
Heyy folk! It's me again and my god have i been a bust busy bee! First of all, I started working on the actual map of the game and not just working on the game...
Shadows of the Arcane 0.9.2: new sprites and animations
Welcome to version 0.9.2! This update brings massive combat reworks to our spellcasters, polished hero breathing animations, fixed attack angles, and our brand-...
2 files
Magic Prototype
Top Note: There is a regression in performance that should not be there. I am investigating it. I will get it fixed. Magic is in, but with only a single possibl...
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Blitz3D Pro Build 2.7 Build 328
Major Update
- IDE Copy / Paste bad chars fixed...
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Code online with a powerfull language, and export your creations!
2.5 · Water that travels
One cistern at a time. The hose stays on the cistern it started from while you slide your aim around. It only switches when that cistern runs dry or you aim out...
build d: the fire is not a battery
Two people walked build b and told me the same thing: the dark cost nothing. My own fire grew as I walked, so the middle of the long gap was brighter than an or...
1 file
v3.9 — bug fixes from player feedback
Thank you to everyone who played and sent feedback, and a special thanks to the players who recorded their runs: your videos showed exactly where the game felt...
6 files — 1.3
Day 9 - The Menus
Game Design
Let's start by looking at our initial to-do list: player movement circus plan (map) circus 3D model circus textures (will leave most of them for if there is tim...
V0.6B coming out TODAY!
Major Update
Update V0.6B is coming out today! This is Phase 1 of the major revamp of the game. As we get closer to the game getting out of the beta stage for the grand rele...
2.4 · Bread, homes and the wind
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Major Update
Food The village starts with 40 FOOD, shown next to your seeds. Everyone eats: every crew member and every planter. Food comes from the olive harvest. Planted g...
The race for the top: Congress, a running mate and a court petition
The Vice-President years end at Congress, and that's where the race for the top begins. About 2,400 delegates vote, and the kingmakers each name their price: a...
Waddle I Do Now?
Game Design
Having a controllable disembodied bum floating around the world is all very well and good. But the next stage was to make it "walk" or "waddle" as the case may...
2.3 · Stone aqueducts
The cisterns used to be joined by a plain tube. Now each link is a raised limestone aqueduct: a little arched stone arcade with an open channel on top. When a c...
2.2 · A proper road
The farm track looked like a flat painted stripe, and trees were growing in the middle of it. It's now a real dirt track: packed earth with uneven edges, two wo...
2.1 · Dead wood and new shoots
The burn is one mark now The burned land used to be a pile of dark circles. Now it's one soft, continuous charcoal mark across the hillside. Hot ash is the dark...
1 file — 2.1
"Case Simulator Wot Blitz теперь доступна на Android"
Привет! Case Simulator Wot Blitz доступна на Android. Теперь можно открывать контейнеры, собирать техн...
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"Официальное объявление: версия для iOS отменена"
Привет всем, кто следит за развитием Case Simulator Wot Blitz . Ранее я говорил, что планирую выпуст...
2 files
Título: ICTUS — the first strike / el primer golpe
Major Update
ICTUS — the first strike / el primer golpe English Hi! I'm Goguma , a med student from Mexico who makes games in his free time. ICTUS started as an inside-jok...
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0.20.0 — Your keys, your buttons
Major Update
Every key and controller button in Dreadshift can now be changed. Open Settings → Controls , or press Esc in a game → Controls . Keyboard: pick an action an...
6 files — 0.20.0
Devlog #85: the board chest keeps count now
small one tonight. the board chest from #69 pays out every week, but nothing remembered that you kept coming back for it. now it does. opening the chest counts...
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