Tool Devlogs
klattsch for your DAW klattsch as a VST plugin has been asked for since hours after I launched the original klattsch site. Well guess what. I made it happen. It...
We first released RouteVN Creator on desktop assuming that was where people made visual novels. But when we quietly started the mobile beta, the interest and en...
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The contours of visual objects in the generator are now rendered using shades of the objects themselves, rather than solid black (or any other fixed colour). Ap...
TIC-80 1.2.0 is out, and it is the biggest one in years: almost three years after 1.1.2837, with a new scripting language, a new console port, a PCM sound chann...
19 files — 1.2.0
# Dev log — v1.1.0 - Shader Manager module: named GLSL (LÖVE) shaders with typed uniforms; generates a loader with get/use/unuse/set + default uniforms; a li...
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Connect separate maps into a larger, continuous world with seamless edge-to-edge travel, neighboring events and vehicles, smooth camera movement, runtime connec...
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This combined devlog covers today's 0.5.31–0.5.36 updates . The latest full-edition and demo installers are 0.5.36 for Windows 64-bit. Chat beside your tools...
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Thank you very much for using Taskesy 2! I have created a mini-tutorial to showcase the first steps you should follow in order to better understand the software...
Lite covers scenes, nodes, scripts, project files and editor inspection. This is what Godot MCP Studio Pro 1.3 adds on top, if you are weighing the paid edition...
Views now fit each other instead of clipping. If your side profile and your top view disagreed about depth, the smallest one used to win and the rest got cut of...
Fixed decal offset when facing up. (was going under instead of over on export)...
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MZ Localization Editor Step-by-Step Guide MZ Localization Editor is a portable localization tool for RPG Maker MZ. It can create and configure the required loca...
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Compared to the last itch post (and to v1.7.0 “Voxel is in”): the voxel sandbox stopped looking like a block prototype and started looking like a real diora...
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Что нового Онбординг только при первом запуске: два коротких экрана, CSS не обязателен JSON...
3 files — 1.3.0
I’ve been very productive this week! First off, I finished the image import tool. You click a place where you want the photo, a file dialog box will pop up, y...
🎮 MP4toSprite Supporter V2.6.3 Thank you, Supporters! 🚀 Headline: One-click Godot 4 SpriteFrames (.tres) After generating a sprite sheet, enable "Export G...
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**Ship** - `macos12_numpy.py` force-installs `macosx_11_0` / `macosx_10_13` OpenBLAS NumPy and fails the build if `$NEWLAPACK` remains - This zip is not on the...
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Hello together! Patch 1.1 is finally online, now. All adjustment are included, as announced in the last post. Save Files will be not afffected, should work with...
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List of changes Fixed my genuine dumbassery in autoupdate file, made it more understandable by adding a "downloading" window Added an experimental switch that l...
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Game scripts Code mode's scripts are in a new Scripts folder in the explorer. Three are fixed: on_ready runs once at start, on_process_tick every frame with dt...
2 files — 0.1.7
Updated system to 0.7c: New things: Improved tutorials. Added a basic documentation in txt format. [Character expression animator] You can now position mouths t...
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Even after repairing a 360° panorama, some skybox seams are simply too difficult to blend perfectly. That can happen when the left and right edges contain very...
A new update! Here’s what’s included this time: I’ve broken down platform rendering into multiple layers: this allows the platform background to be drawn...
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La 3.33 remplace la 3.27 sur la page. Voilà ce qui a changé entre les deux. Les voix d'homme et de femme ont chacune leur modèle de timbre Jusqu'ici un seul...
4 files — 3.33
If you run two MCP clients against one project, or just restart the Godot editor while a client is connected, Beckett could lock that client out until you recon...
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Orphan Reference Rescuer is out for Unreal Engine 5.8: it relinks every reference to an asset that was moved or renamed without a redirector, and proves the res...
2 files — 1.0.0
New update which name "CORE". The main feature is 3D engine: you can rotate and zoom your planet. 3D support let me add some new algorithms: - civilizations - l...
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Enjoy a small video showing an alpha version of the event editor and the book editor in action action!...
Whilst "eating my own dog food" I noticed that speciality skills were being added twice - this was a small error in the code but a significant error in characte...
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🆓 MP4toSprite Free V2.5.7 — New Trial Edition Thank you for trying MP4toSprite! We've rebuilt the Free edition to replace the old V2.4 demo. It shares the...
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Le développement de Yop2D, un moteur de jeu no-code basé sur les nœuds, progresse bien. Cette nouvelle mise à jour corrige plusieurs bugs importants, mais s...
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Here's what you need to do to get your RPG Maker game to the google Play Store...
Fabricatio V1.0.1 is out! With several new features, you can explore the world of Fabricatio even better now! Things like texture updates, new dimension, new bi...
Привет, гении биологии! Рады представить вам крупное обновление BioGenio — Прототип-III . Есл...
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The Auto Ear Mode Windows installer is available on the page. It puts the audio controls in your system tray, so you can switch between the left ear, right ear...
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I added a support banner to KeyTranslate. It points to a shared goal across my projects: raising $60 to help bring my Android apps to Google Play. KeyTranslate...
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I added a small support banner to the main screen, above the event list. The banner shows $10 of the $60 goal , with the progress bar at 16.7% . Tap it to open...
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I added a support banner to TimePet for the next step: bringing the app to Google Play. I made TimePet to make screen time visible while you are using your phon...
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I added a support banner to Trials. It gives the Google Play goal a visible place in the app and explains how to help through itch.io. The banner links to my Vo...
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v1.04 NEW - Equipment: attach a sword, shield or hat from its own model file (GLB, FBX, OBJ, ZIP...) to any bone of your character. It follows the animation and...
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In this version, I added support for shadows and a few tweaks to the scene, such as previews of the walls and ceiling, as well as top and side views. You can se...
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1. Performance Optimization (Lag Fix) 🚀 We’ve implemented a terrain caching system. The minimap now separates the rendering of static terrain from that of...
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After I address the bootup speed I am going to take a deeper dive into performance on Linux specifically. I am not happy with it and I think it may be the imple...
🌐 LANGUAGE / LANGUE Choose the version you want to read. Choisissez la version que vous souhaitez lire. [ EN ] ENGLISH — Click to read the English version...
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Threads is now part of the MZ Story Engines Set , a 14 day bundle of five RPG Maker MZ plugins for a story heavy game. Threads: a story flowchart your players c...
Game Boy VGM tracks can now be converted to sheet music. This update adds Game Boy APU note analysis to the Sheet Music export path, making it possible to inspe...
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Hi! I'm happy to announce to you a new version of Puck's Seamlessifier + Ripper! ^w^ Changelog: Added an ability to rotate image on the atlas. Fixed broken atla...
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This is a small update that fixes several demo bugs and others. Please see the changelog below. Plugin command Display Weapon now has an option to auto flip whe...
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Groups and Layers Improvements, Mirror Selections, Lines with Brushes and more! Select all pixels of a layer or group (like Photoshop's CTRL+Clicking a layer)...
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Hi all, today this plugin was updated to version Alpha R7! This version adds the option to set the battleback by troop id. This will override the map battleback...
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