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A jam submission

Boarding Pass, PleaseView game page

Stowaways in the plane need to be rooted out. Trust no one.
Submitted by wesamuel14 β€” 4 hours, 31 minutes before the deadline
Rated by 8 people so far
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Boarding Pass, Please's itch.io page

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How does the game fit the theme?
You're working in an airplane with multiple stowaways. You've gotta figure out who belongs and who doesn't. Trust no one

What code and assets did you not make from scratch during the jam (if any)?
Airplane model, as well as some ambient audio and sound effects. But some voice lines are mine

How many people worked on the game?
1

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Comments

Submitted

Nice unique idea. Took a while to talk with evryone. Like simple models tho!

Submitted

Really nice idea, and fun to play. I'd recommend having a smaller amount of people as the rounds were slightly too long for my taste, but loved the passenger models and the IDs with just their heights were hilarious.


I could definitely see that you had a lot more planned for this game, but i genuinely believe you executed it pretty well, especially for a solo dev!

Submitted

Cool idea! Just needs a little polish :)

(love the silly passengers models btw haha)

Submitted(+1)

Great concept. It was very similar structurally to my initial concept for Traicion, though I ended up pivoting to not having interactions with the people. 

The aeroplane setting is very smart for a game like this, and the UI was intuitive. 

Unfortunately there was a critical bug where I couldn't input into the clipboard after some time. I think it may have been when the timer finished: was the game supposed to end there or a new section begin? Regardless, the timer ran out and nothing happened.

Developer

Thanks ! Ya for some reason Godot's web export of the game is having really weird issues with the mouse input for that clipboard. Works fine with the EXE but I unfortunately don't have the knowledge or time to trace and fix that bug. Only workaround seems to be opening and closing the clipboard a few times til it works haha. But I appreciate y'all trying it! And ya the timer should start a new round when it hits 0, not sure what's happening there

Submitted(+1)

The clipboard wasn't letting me select to eject passengers, so I wasn't able to play much but I really like the idea here. Just needs a bit of polishing. Keep up the good work!