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(+1)

Great concept. It was very similar structurally to my initial concept for Traicion, though I ended up pivoting to not having interactions with the people. 

The aeroplane setting is very smart for a game like this, and the UI was intuitive. 

Unfortunately there was a critical bug where I couldn't input into the clipboard after some time. I think it may have been when the timer finished: was the game supposed to end there or a new section begin? Regardless, the timer ran out and nothing happened.

Thanks ! Ya for some reason Godot's web export of the game is having really weird issues with the mouse input for that clipboard. Works fine with the EXE but I unfortunately don't have the knowledge or time to trace and fix that bug. Only workaround seems to be opening and closing the clipboard a few times til it works haha. But I appreciate y'all trying it! And ya the timer should start a new round when it hits 0, not sure what's happening there