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How does the game fit the theme?
Deep Space is lonely. You still shouldn trust anyone too easily.
What code and assets did you not make from scratch during the jam (if any)?
Background images:
"3 Layer Parallax Star and Nebula Field" by TheClicketyBoom (OpenGameArt.org) / CC0
Music:
“Debussy: Preludes” – performed by Jeremy Denk.
Licensed under Creative Commons Attribution–NonCommercial–NoDerivatives 3.0
United States (CC BY‑NC‑ND 3.0 US).
Source: Free Music Archive.
How many people worked on the game?1
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Comments
pretty neat game :D
I liked the movement system! Reminded me alot of Bang Bang Barrage! Some sfx for shooting would do so much for the whole thing! Good job!
I liked the game! Very cool theme.
Nice game but I got lost in space, maybe you could make a mechanic that stops player doing so.