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Cult Of Blood's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1789 | 1.567 | 3.000 |
| Audio | #1892 | 1.219 | 2.333 |
| Innovation | #1904 | 1.393 | 2.667 |
| Visuals | #1944 | 1.393 | 2.667 |
| Theme | #1952 | 1.393 | 2.667 |
| Overall | #1961 | 1.364 | 2.611 |
| Enjoyment | #1995 | 1.219 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Its the players Job to build up a cult in 40 days.
On his way, he encounters many different Npcs, who can either help the player or betray him.
Its for the player to figure out who helps or who betrays.
There are many different endings for the game, depending on certain events, where the player gets betrayed, the player betrays the npc and more...
What code and assets did you not make from scratch during the jam (if any)?
all code and assets were made from scratch during the game jam
How many people worked on the game?2
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Comments
Yooooo that was a pretty fun game, great job on it! Reminds me of Sort The Court!