Pretty interesting combat mechanics I like it! For a 1 week jam this is impressive :)
I'd love to see this expanded more, maybe even used in a broader game. Good work!
Cvbe
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TYSM for playing the whole game! There's definitely a lot that I'd like to work and couldn't find the time for during the jam. That being said, I'm planning on updating the game with a significant amount of QOL features (including all the stuff you've mentioned!)
About the trust system as well, it's something that would've been more obvious had I balanced the game better. It's what determines when NPCs kill other NPCs / the Player. Getting that in the perfect spot is something I'd definitely improve on in the future :)
AH I didn't notice that in play testing cause it seemed to work on my PC, but I just found out that this could be a cause https://www.reddit.com/r/Fighters/comments/la0j7g/keyboard_doesnt_register_input...
For anyone looking for a fix, check out the Read Me on the game's page. That should hopefully work!



